Save Frame Visibility Actions (#10576)

Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
This commit is contained in:
Jason P
2026-06-04 10:05:51 -05:00
committed by GitHub
co-authored by GitHub HarukiToreda
parent 5154e81d0b
commit a212d2e84f
2 changed files with 179 additions and 0 deletions
+169
View File
@@ -50,6 +50,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "MeshService.h"
#include "MessageStore.h"
#include "RadioLibInterface.h"
#include "SPILock.h"
#include "error.h"
#include "gps/GeoCoord.h"
#include "gps/RTC.h"
@@ -655,6 +656,10 @@ void Screen::setup()
brightness = uiconfig.screen_brightness;
}
// Restore which frames the user has hidden (persisted across reboots).
// Must happen before the first setFrames().
loadFrameVisibility();
// Detect OLED subtype (if supported by board variant)
#ifdef AutoOLEDWire_h
if (isAUTOOled)
@@ -1416,6 +1421,9 @@ void Screen::toggleFrameVisibility(const std::string &frameName)
if (frameName == "chirpy") {
hiddenFrames.chirpy = !hiddenFrames.chirpy;
}
// Save the new visibility state so it survives a reboot.
saveFrameVisibility();
}
bool Screen::isFrameHidden(const std::string &frameName) const
@@ -1454,6 +1462,167 @@ bool Screen::isFrameHidden(const std::string &frameName) const
return false;
}
// ---------------------------------------------------------------------------
// Frame visibility persistence
//
// The set of hideable frames varies by build (USE_EINK, HAS_GPS, ...), so we
// serialize to a fixed bitmask where each frame name owns a permanent bit
// position. Bits for frames that don't exist in the current build are simply
// left untouched, which keeps the saved file portable across firmware variants.
// ---------------------------------------------------------------------------
namespace
{
static const char *frameVisibilityFileName = "/prefs/framevis";
constexpr uint32_t FRAMEVIS_MAGIC = 0x53495646; // "FVIS" little-endian
constexpr uint8_t FRAMEVIS_VERSION = 1;
// Permanent bit assignments. Never renumber these; only append new ones.
enum FrameVisBit : uint8_t {
FVBIT_TEXT_MESSAGE = 0,
FVBIT_WAYPOINT = 1,
FVBIT_WIFI = 2,
FVBIT_SYSTEM = 3,
FVBIT_HOME = 4,
FVBIT_CLOCK = 5,
FVBIT_NODELIST_NODES = 6,
FVBIT_NODELIST_LOCATION = 7,
FVBIT_NODELIST_LASTHEARD = 8,
FVBIT_NODELIST_HOPSIGNAL = 9,
FVBIT_NODELIST_DISTANCE = 10,
FVBIT_NODELIST_BEARINGS = 11,
FVBIT_GPS = 12,
FVBIT_LORA = 13,
FVBIT_SHOW_FAVORITES = 14,
FVBIT_CHIRPY = 15,
};
struct __attribute__((packed)) FrameVisFile {
uint32_t magic;
uint8_t version;
uint32_t mask;
};
inline void setBit(uint32_t &mask, uint8_t bit, bool value)
{
if (value)
mask |= (1UL << bit);
else
mask &= ~(1UL << bit);
}
inline bool getBit(uint32_t mask, uint8_t bit)
{
return (mask & (1UL << bit)) != 0;
}
} // namespace
uint32_t Screen::packHiddenFrames() const
{
uint32_t mask = 0;
setBit(mask, FVBIT_TEXT_MESSAGE, hiddenFrames.textMessage);
setBit(mask, FVBIT_WAYPOINT, hiddenFrames.waypoint);
setBit(mask, FVBIT_WIFI, hiddenFrames.wifi);
setBit(mask, FVBIT_SYSTEM, hiddenFrames.system);
setBit(mask, FVBIT_HOME, hiddenFrames.home);
setBit(mask, FVBIT_CLOCK, hiddenFrames.clock);
#ifndef USE_EINK
setBit(mask, FVBIT_NODELIST_NODES, hiddenFrames.nodelist_nodes);
setBit(mask, FVBIT_NODELIST_LOCATION, hiddenFrames.nodelist_location);
#endif
#ifdef USE_EINK
setBit(mask, FVBIT_NODELIST_LASTHEARD, hiddenFrames.nodelist_lastheard);
setBit(mask, FVBIT_NODELIST_HOPSIGNAL, hiddenFrames.nodelist_hopsignal);
setBit(mask, FVBIT_NODELIST_DISTANCE, hiddenFrames.nodelist_distance);
#endif
#if HAS_GPS
#ifdef USE_EINK
setBit(mask, FVBIT_NODELIST_BEARINGS, hiddenFrames.nodelist_bearings);
#endif
setBit(mask, FVBIT_GPS, hiddenFrames.gps);
#endif
setBit(mask, FVBIT_LORA, hiddenFrames.lora);
setBit(mask, FVBIT_SHOW_FAVORITES, hiddenFrames.show_favorites);
setBit(mask, FVBIT_CHIRPY, hiddenFrames.chirpy);
return mask;
}
void Screen::applyHiddenFramesMask(uint32_t mask)
{
hiddenFrames.textMessage = getBit(mask, FVBIT_TEXT_MESSAGE);
hiddenFrames.waypoint = getBit(mask, FVBIT_WAYPOINT);
hiddenFrames.wifi = getBit(mask, FVBIT_WIFI);
hiddenFrames.system = getBit(mask, FVBIT_SYSTEM);
hiddenFrames.home = getBit(mask, FVBIT_HOME);
hiddenFrames.clock = getBit(mask, FVBIT_CLOCK);
#ifndef USE_EINK
hiddenFrames.nodelist_nodes = getBit(mask, FVBIT_NODELIST_NODES);
hiddenFrames.nodelist_location = getBit(mask, FVBIT_NODELIST_LOCATION);
#endif
#ifdef USE_EINK
hiddenFrames.nodelist_lastheard = getBit(mask, FVBIT_NODELIST_LASTHEARD);
hiddenFrames.nodelist_hopsignal = getBit(mask, FVBIT_NODELIST_HOPSIGNAL);
hiddenFrames.nodelist_distance = getBit(mask, FVBIT_NODELIST_DISTANCE);
#endif
#if HAS_GPS
#ifdef USE_EINK
hiddenFrames.nodelist_bearings = getBit(mask, FVBIT_NODELIST_BEARINGS);
#endif
hiddenFrames.gps = getBit(mask, FVBIT_GPS);
#endif
hiddenFrames.lora = getBit(mask, FVBIT_LORA);
hiddenFrames.show_favorites = getBit(mask, FVBIT_SHOW_FAVORITES);
hiddenFrames.chirpy = getBit(mask, FVBIT_CHIRPY);
}
void Screen::loadFrameVisibility()
{
#ifdef FSCom
spiLock->lock();
auto file = FSCom.open(frameVisibilityFileName, FILE_O_READ);
if (file) {
FrameVisFile data{};
bool ok = file.read((uint8_t *)&data, sizeof(data)) == sizeof(data) && data.magic == FRAMEVIS_MAGIC &&
data.version == FRAMEVIS_VERSION;
file.close();
spiLock->unlock();
if (ok) {
applyHiddenFramesMask(data.mask);
LOG_INFO("Loaded frame visibility (mask 0x%08x)", data.mask);
} else {
LOG_WARN("Frame visibility file invalid, keeping defaults");
}
return;
}
spiLock->unlock();
LOG_DEBUG("No saved frame visibility, using defaults");
#endif
}
void Screen::saveFrameVisibility()
{
#ifdef FSCom
spiLock->lock();
FSCom.mkdir("/prefs");
if (FSCom.exists(frameVisibilityFileName))
FSCom.remove(frameVisibilityFileName);
auto file = FSCom.open(frameVisibilityFileName, FILE_O_WRITE);
if (file) {
FrameVisFile data{};
data.magic = FRAMEVIS_MAGIC;
data.version = FRAMEVIS_VERSION;
data.mask = packHiddenFrames();
file.write((uint8_t *)&data, sizeof(data));
file.flush();
file.close();
LOG_INFO("Saved frame visibility (mask 0x%08x)", data.mask);
} else {
LOG_WARN("Failed to open %s for writing", frameVisibilityFileName);
}
spiLock->unlock();
#endif
}
void Screen::handleStartFirmwareUpdateScreen()
{
LOG_DEBUG("Show firmware screen");
+10
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@@ -623,6 +623,11 @@ class Screen : public concurrency::OSThread
void toggleFrameVisibility(const std::string &frameName);
bool isFrameHidden(const std::string &frameName) const;
// Persist / restore which frames are hidden, across reboots.
// Stored as a single uint32 bitmask in /prefs (see Screen.cpp for the format).
void loadFrameVisibility();
void saveFrameVisibility();
#ifdef USE_EINK
/// Draw an image to remain on E-Ink display after screen off
void setScreensaverFrames(FrameCallback einkScreensaver = NULL);
@@ -738,6 +743,11 @@ class Screen : public concurrency::OSThread
bool chirpy = true;
} hiddenFrames;
// Convert hiddenFrames to a uint32 bitmask. Bit positions are fixed per
// frame name (see Screen.cpp).
uint32_t packHiddenFrames() const;
void applyHiddenFramesMask(uint32_t mask);
/// Try to start drawing ASAP
void setFastFramerate();