fix(t5s3-epaper): ED047TC1 display margins, remove calibration diagnostic, fix touch threshold (#10304)

* fix(t5s3-epaper): increase ED047TC1 margins to 16px on all sides

Tested on device — 16px uniform margins look noticeably cleaner than
the previous asymmetric 8–9px values. Canvas shrinks from 944×523 to
928×508 (H_OFFSET_BYTES=2, V_OFFSET_TOP/BOTTOM=16).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(t5s3-epaper): remove EINK_EDGE_LINES calibration diagnostic from ED047TC1

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(t5s3-epaper): align TOUCH_THRESHOLD_X with TOUCH_THRESHOLD_Y (40px)

X axis threshold was 60 while Y was 40, causing asymmetric swipe detection.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
This commit is contained in:
George
2026-06-01 21:29:51 -04:00
committed by GitHub
co-authored by GitHub Claude Sonnet 4.6 Ben Meadors HarukiToreda
parent cbfa8d7ffd
commit a522973fe7
3 changed files with 11 additions and 43 deletions
+1 -33
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@@ -6,15 +6,12 @@
FastEPD buffer format: 1bpp, horizontal bytes, MSB = leftmost pixel, 1 = white
Both formats share the same pixel layout and polarity (1 = white, 0 = black).
The InkHUD safe-area buffer (944×523) is copied into the centre of the physical
The InkHUD safe-area buffer (928×508) is copied into the centre of the physical
960×540 FastEPD buffer so content clears the panel's inactive edge border.
See ED047TC1.h for the H_OFFSET_BYTES / V_OFFSET_TOP / V_OFFSET_BOTTOM constants.
*/
// Ruler diagnostic — uncomment to draw calibration lines at each physical edge.
// #define EINK_EDGE_LINES
#ifdef MESHTASTIC_INCLUDE_NICHE_GRAPHICS
#ifdef T5_S3_EPAPER_PRO
@@ -212,35 +209,6 @@ void ED047TC1::update(uint8_t *imageData, UpdateTypes type)
memcpy(dstRow, srcRow, srcRowBytes);
}
#ifdef EINK_EDGE_LINES
// Draw a 1px black box at the exact boundary of the safe area within the
// physical buffer. If the margins are correct, all 4 lines should be
// fully visible and right at the edge of the usable display area.
auto setPixelBlack = [&](uint32_t col, uint32_t row) { cur[row * dstRowBytes + col / 8] &= ~(0x80 >> (col % 8)); };
const uint32_t safeX = H_OFFSET_BYTES * 8;
const uint32_t safeY = V_OFFSET_TOP;
const uint32_t safeW = DISPLAY_WIDTH;
const uint32_t safeH = DISPLAY_HEIGHT;
// Top edge: horizontal line at safeY
for (uint32_t col = safeX; col < safeX + safeW; col++)
setPixelBlack(col, safeY);
// Bottom edge: horizontal line at safeY + safeH - 1
for (uint32_t col = safeX; col < safeX + safeW; col++)
setPixelBlack(col, safeY + safeH - 1);
// Left edge: vertical line at safeX
for (uint32_t row = safeY; row < safeY + safeH; row++)
setPixelBlack(safeX, row);
// Right edge: vertical line at safeX + safeW - 1
for (uint32_t row = safeY; row < safeY + safeH; row++)
setPixelBlack(safeX + safeW - 1, row);
#endif
if (type == FULL) {
epaper->fullUpdate(CLEAR_SLOW, false);
epaper->backupPlane(); // Sync pPrevious so next partialUpdate has a correct baseline
+9 -9
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@@ -18,9 +18,9 @@
V_OFFSET_TOP and V_OFFSET_BOTTOM (vertical, pixel rows) to position it.
Changing these constants shifts content inward from each physical edge:
H_OFFSET_BYTES = 18px left margin, 8px right margin (960 8 8 = 944)
V_OFFSET_TOP = 99px top margin (asymmetric: top ≠ bottom)
V_OFFSET_BOTTOM = 88px bottom margin (540 9 8 = 523)
H_OFFSET_BYTES = 2 16px left margin, 16px right margin (960 16 16 = 928)
V_OFFSET_TOP = 1616px top margin
V_OFFSET_BOTTOM = 1616px bottom margin (540 16 16 = 508)
*/
@@ -61,13 +61,13 @@ class ED047TC1 : public EInk
//
// Calibrated by flashing a 1px border box and adjusting until all 4 sides are visible.
static constexpr uint16_t DISPLAY_WIDTH = 944; // 960 H_OFFSET_BYTES×8 right_margin (8+8 = 16px)
static constexpr uint16_t DISPLAY_HEIGHT = 523; // 540 V_OFFSET_TOP V_OFFSET_BOTTOM (9+8 = 17px)
static constexpr uint16_t DISPLAY_WIDTH = 928; // 960 H_OFFSET_BYTES×8 right_margin (16+16 = 32px)
static constexpr uint16_t DISPLAY_HEIGHT = 508; // 540 V_OFFSET_TOP V_OFFSET_BOTTOM (16+16 = 32px)
static constexpr uint8_t H_OFFSET_BYTES = 1; // visual TOP : 8px physical left margin
// visual BOTTOM: 9608944=8px physical right margin
static constexpr uint8_t V_OFFSET_TOP = 9; // visual RIGHT : CONFIRMED OK
static constexpr uint8_t V_OFFSET_BOTTOM = 8; // visual LEFT : 8px physical bottom margin
static constexpr uint8_t H_OFFSET_BYTES = 2; // visual TOP : 16px physical left margin
// visual BOTTOM: 96016928=16px physical right margin
static constexpr uint8_t V_OFFSET_TOP = 16; // visual RIGHT : 16px physical top margin
static constexpr uint8_t V_OFFSET_BOTTOM = 16; // visual LEFT : 16px physical bottom margin
static constexpr UpdateTypes supported = static_cast<UpdateTypes>(FULL | FAST);
+1 -1
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@@ -11,7 +11,7 @@ build_flags = -fno-strict-aliasing
-D USE_EINK
-D USE_EINK_PARALLELDISPLAY
-D PRIVATE_HW
-D TOUCH_THRESHOLD_X=60
-D TOUCH_THRESHOLD_X=40
-D TOUCH_THRESHOLD_Y=40
-D TIME_LONG_PRESS=500
; -D EINK_LIMIT_GHOSTING_PX=5000