286bc852b3200ff427a94bdd25879540ac42e69c
11
Commits
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286bc852b3 |
T-mini Eink S3 Support for both InkHUD and BaseUI (#9856)
* Tmini Eink fix * tuning * better refresh * Fix to lora pins to be like the original. * Update pins_arduino.h * removed dead flags from previous tests * Update src/graphics/niche/Drivers/EInk/GDEW0102T4.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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deb45e471c |
spelling fixes (#9801)
45 corrections in c++ source comments limited to 27 files in src/gps src/graphics src/input |
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3ca68e7788 |
InkHUD: Allow non-system applets to subscribe to input events (#9514)
* Allow inkhud user applets to consume inputs with opt-in system Adds a way for applets to subscribe to input events while keeping it off by default to preserve compatibility and expected behaviours. Adds example for use as well. * Add check for nullptr on getActiveApplet uses * Remove redundant includes * Move subscribedInputs to protected * More consistent naming scheme |
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56fd9c7813 |
fix a lot of low level cppcheck warnings (#9623)
* simplify the observer pattern, since all the called functions are const getters. * use arduino macro over std: for numerical values and refactor local variables in drawScrollbar() * oh, so Cppcheck actually complained about const pointers not being const. * slowly getting out of ifdef hell * fix inkHUD warnings as well * last 2 check warnings * git checks should fail on low defects from now on |
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b7db22055d |
Inkhud battery icon improvements. (#9513)
* Inkhud battery icon improvements. Fixes the battery icon draining from the flat side towards the bump, which is backwards from general design language seen on most devices By request of kr0n05_ on discord, adds the ability to mirror the battery icon which fixes that issue in another way, and is also a common design seen on other devices. * Remove option for icon mirroring * Add border + dither to battery to prevent font overlap * Fix trunk format * Code cleanup, courtesy of Xaositek. |
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7bbfe99fbe |
Add on-screen keyboard to InkHUD (#9445)
* Added keyboard option to menu. Shows a keyboard layout but does not type. * Keyboard types into text box and wraps. * send FreeText messages from the send submenu - renamed `KEYBOARD` action to `FREE_TEXT` and moved its menu location to the send submenu - opening the FreeText applet from the menu keeps the menu open and disabled the timeout - the FreeText applet writes to inkhud->freetext - the sending a canned message checks inkhud->freetext and if it isn't empty, sends and clears the inkhud->freetext * Text scrolls along with input * handle free text message completion as an event implements `handleFreeText` and `OnFreeText()` for system applets to interface with the FreeText Applet The FreeText Applet generates an `OnFreeText` event when completing a message which is handled by the first system applet with the `handleFreeText` flag set to true. The Menu Applet now handles this event. * call `onFreeText` whenever the FreeText Applet exits allows the menu to consistently restart its auto-close timeout * Add text cursor * Change UI to remove the header and make text box longer Keyboard displays captial letters for legibility Keyboard types captial letters with long press * center FreeText keys and draw symbolic buttons Move input field and keyboard drawing to their own functions: - `drawInputField()` - `drawKeyboard()` Store the keys in a 1-dimensional array Implement a matching array, `keyWidths`, to set key widths relative to the font size * Add character limit and counter * Fix softlock when hitting character limit * Move text box as its own menu page * rework FreeTextApplet into KeyboardApplet - The Keyboard Applet renders an on-screen keyboard at the lower portion of the screen. - Calling `inkhud->openKeyboard()` sends all the user applets to the background and resizes the first system applet with `handleFreeText` set to True to fit above the on-screen keyboard - `inkhud->closeKeyboard()` reverses this layout change * Fix input box rendering and add character limit to menu free text * remove FREE_TEXT menu page and use the FREE_TEXT menu action solely * force update when changing the free text message * reorganize KeyboardApplet - add comments after each row of `key[]` and `keyWidths[]` to preserve formatting - The selected key is now set using the key index directly - rowWidths are pre-calculated in the KeyboardApplet constructor - removed `drawKeyboard()` and implemented `drawKeyLabel()` * implement `Renderer::clearTile()` to clear the region below a tile * add parameter to forceUpdate() for re-rendering the full screen setting the `all` parameter to true in `inkhud->forceUpdate()` now causes the full screen buffer to clear an re-render. This is helpful for when sending applets to the background and the UI needs a clean canvas. System Applets can now set the `alwaysRender` flag true which causes it to re-render on every screen update. This is set to true in the Battery Icon Applet. * clean up tile clearing loops * implement dirty rendering to let applets draw over their previous render - `Applet::requestUpdate()` now has an optional flag to keep the old canvas - If honored, the renderer calls `render(true)` which runs `onDirtyRender()` instead of `onRender()` for said applet - The renderer will not call a dirty render if the full screen is getting re-rendered * simplify arithmetic in clearTile for better understanding * combine Applet::onRender() and Applet::onDirtyRender() into Applet::onRender(bool full) - add new `full` parameter to onRender() in every applet. This parameter can be ignored by most applets. - `Applet::requestUpdate()` has an optional flag that requests a full render by default * implement tile and partial rendering in KeyboardApplet * add comment for drawKeyLabel() * improve clarity of byte operations in clearTile() * remove typo and commented code * fix inaccurate comments * add null check to openKeyboard() and closeKeyboard() --------- Co-authored-by: zeropt <ferr0fluidmann@gmail.com> Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com> |
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beb268ff25 |
Revert "add a .clang-format file (#9154)" (#9172)
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit
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0d11331d18 | add a .clang-format file (#9154) | ||
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3371d3372c |
Adding support for InkHUD joystick navigation for the Seeed Wio Tracker L1 E-ink (#8678)
* TwoButtonExtened mirrors TwoButton but added joystick functionality * basic ui navigation with a joystick settings->joystick.enabled setting added and SETTINGS_VERSION incremented by one in InkHUD/Persistence.h in seeed_wio_tracker_L1_eink/nicheGraphics.h enable joystick and disable "Next Tile" menu item in implement prevTile and prevApplet functions in InkHUD/WindowManager.h,cpp and InkHUD/InkHUD.h,cpp onStickCenterShort, onStickCenterLong, onStickUp, onStickDown, onStickLeft, and onStickRight functions added to: - InkHUD/InkHUD.h,cpp - InkHUD/Events.h,cpp - InkHUD/Applet.h change navigation actions in InkHUD/Events.cpp events based on whether the joystick is enabled or not in seeed_wio_tracker_L1_eink/nicheGraphics.h connect joystick events to the new joystick handler functions * handle joystick input in NotificationApplet and TipsApplet Both the joystick center short press and the user button short press can be used to advance through the Tips applet. dismiss notifications with any joystick input * MenuApplet controls allows menu navigation including a back button * add AlignStickApplet for aligning the joystick with the screen add joystick.aligned and joystick.alignment to InkHUD/Persistence.h for storing alignment status and relative angle create AlignStick applet that prompts the user for a joystick input and rotates the controls to align with the screen AlignStick applet is run after the tips applet if the joystick is enabled and not aligned add menu item for opening the AlignStick applet * update tips applet with joystick controls * format InkHUD additions * fix stroke consistency when resizing joystick graphic * tweak button tips for order consistency * increase joystick debounce * fix comments * remove unnecessary '+' * remap joystick controls to match standard inkHUD behavior Input with a joystick now behaves as follows User Button (joystick center): - short press in applet -> opens menu - long press in applet -> opens menu - short press in menu -> selects - long press in menu -> selects Exit Button: - short press in applet -> switches tile - long press in applet -> nothing for now - short press in menu -> closes menu - long press in menu -> nothing for now --------- Co-authored-by: scobert <scobert57@gmail.com> Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com> |
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e6a98b1d6b |
InkHUD refactoring (#6216)
* chore: todo.txt * chore: comments * fix: no fast refresh on VME290 Reverts a line of code which was accidentally committed * refactor: god class Divide the behavior from the old WindowManager class into several subclasses which each have a clear role. * refactor: cppcheck medium warnings Enough to pass github CI for now * refactor: updateType selection * refactor: don't use a setter for the shared AppletFonts * fix: update prioritization forceUpdate calls weren't being prioritized * refactor: remove unhelpful logging getTimeString is used for parsing our own time, but also the timestamps of messages. The "one time only" log printing will likely fire in unhelpful situations. * fix: " " * refactor: get rid of types.h file for enums * Keep that sneaky todo file out of commits |
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+9 |
99d3e5eb70 |
2.6 changes (#5806)
* 2.6 protos
* [create-pull-request] automated change (#5789)
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* Hello world support for UDP broadcasts over the LAN on ESP32 (#5779)
* UDP local area network meshing on ESP32
* Logs
* Comment
* Update UdpMulticastThread.h
* Changes
* Only use router->send
* Make NodeDatabase (and file) independent of DeviceState (#5813)
* Make NodeDatabase (and file) independent of DeviceState
* 70
* Remove logging statement no longer needed
* Explicitly set CAD symbols, improve slot time calculation and adjust CW size accordingly (#5772)
* File system persistence fixes
* [create-pull-request] automated change (#6000)
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* Update ref
* Back to 80
* [create-pull-request] automated change (#6002)
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* 2.6 <- Next hop router (#6005)
* Initial version of NextHopRouter
* Set original hop limit in header flags
* Short-circuit to FloodingRouter for broadcasts
* If packet traveled 1 hop, set `relay_node` as `next_hop` for the original transmitter
* Set last byte to 0xFF if it ended at 0x00
As per an idea of @S5NC
* Also update next-hop based on received DM for us
* temp
* Add 1 retransmission for intermediate hops when using NextHopRouter
* Add next_hop and relayed_by in PacketHistory for setting next-hop and handle flooding fallback
* Update protos, store multiple relayers
* Remove next-hop update logic from NeighborInfoModule
* Fix retransmissions
* Improve ACKs for repeated packets and responses
* Stop retransmission even if there's not relay node
* Revert perhapsRebroadcast()
* Remove relayer if we cancel a transmission
* Better checking for fallback to flooding
* Fix newlines in traceroute print logs
* Stop retransmission for original packet
* Use relayID
* Also when want_ack is set, we should try to retransmit
* Fix cppcheck error
* Fix 'router' not in scope error
* Fix another cppcheck error
* Check for hop_limit and also update next hop when `hop_start == hop_limit` on ACK
Also check for broadcast in `getNextHop()`
* Formatting and correct NUM_RETRANSMISSIONS
* Update protos
* Start retransmissions in NextHopRouter if ReliableRouter didn't do it
* Handle repeated/fallback to flooding packets properly
First check if it's not still in the TxQueue
* Guard against clients setting `next_hop`/`relay_node`
* Don't cancel relay if we were the assigned next-hop
* Replies (e.g. tapback emoji) are also a valid confirmation of receipt
---------
Co-authored-by: GUVWAF <thijs@havinga.eu>
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
Co-authored-by: GUVWAF <78759985+GUVWAF@users.noreply.github.com>
* fix "native" compiler errors/warnings NodeDB.h
* fancy T-Deck / SenseCAP Indicator / unPhone / PICOmputer-S3 TFT screen (#3259)
* lib update: light theme
* fix merge issue
* lib update: home buttons + button try-fix
* lib update: icon color fix
* lib update: fix instability/crash on notification
* update lib: timezone
* timezone label
* lib update: fix set owner
* fix spiLock in RadioLibInterface
* add picomputer tft build
* picomputer build
* fix compiler error std::find()
* fix merge
* lib update: theme runtime config
* lib update: packet logger + T-Deck Plus
* lib update: mesh detector
* lib update: fix brightness & trackball crash
* try-fix less paranoia
* sensecap indicator updates
* lib update: indicator fix
* lib update: statistic & some fixes
* lib-update: other T-Deck touch driver
* use custom touch driver for Indicator
* lower tft task prio
* prepare LVGL ST7789 driver
* lib update: try-fix audio
* Drop received packets from self
* Additional decoded packet ignores
* Honor flip & color for Heltec T114 and T190 (#4786)
* Honor TFT_MESH color if defined for Heltec T114 or T190
* Temporary: point lib_deps at fork of Heltec's ST7789 library
For demo only, until ST7789 is merged
* Update lib_deps; tidy preprocessor logic
* Download debian files after firmware zip
* set title for protobufs bump PR (#4792)
* set title for version bump PR (#4791)
* Enable Dependabot
* chore: trunk fmt
* fix dependabot syntax (#4795)
* fix dependabot syntax
* Update dependabot.yml
* Update dependabot.yml
* Bump peter-evans/create-pull-request from 6 to 7 in /.github/workflows (#4797)
* Bump docker/build-push-action from 5 to 6 in /.github/workflows (#4800)
* Actions: Semgrep Images have moved from returntocorp to semgrep (#4774)
https://hub.docker.com/r/returntocorp/semgrep notes: "We've moved!
Official Docker images for Semgrep now available at semgrep/semgrep."
Patch updates our CI workflow for these images.
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Bump meshtestic from `31ee3d9` to `37245b3` (#4799)
Bumps [meshtestic](https://github.com/meshtastic/meshTestic) from `31ee3d9` to `37245b3`.
- [Commits](https://github.com/meshtastic/meshTestic/compare/31ee3d90c8bef61e835c3271be2c7cda8c4a5cc2...37245b3d612a9272f546bbb092837bafdad46bc2)
---
updated-dependencies:
- dependency-name: meshtestic
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* [create-pull-request] automated change (#4789)
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* Bump pnpm/action-setup from 2 to 4 in /.github/workflows (#4798)
Bumps [pnpm/action-setup](https://github.com/pnpm/action-setup) from 2 to 4.
- [Release notes](https://github.com/pnpm/action-setup/releases)
- [Commits](https://github.com/pnpm/action-setup/compare/v2...v4)
---
updated-dependencies:
- dependency-name: pnpm/action-setup
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Raspberry Pico2 - needs protos
* Re-order doDeepSleep (#4802)
Make sure PMU sleep takes place before I2C ends
* [create-pull-request] automated change
* heltec-wireless-bridge
requires Proto PR first
* feat: trigger class update when protobufs are changed
* meshtastic/ is a test suite; protobufs/ contains protobufs;
* Update platform-native to pick up portduino crash fix (#4807)
* Hopefully extract and commit to meshtastic.github.io
* CI fixes
* [Board] DIY "t-energy-s3_e22" (#4782)
* New variant "t-energy-s3_e22"
- Lilygo T-Energy-S3
- NanoVHF "Mesh-v1.06-TTGO-T18" board
- Ebyte E22 Series
* add board_level = extra
* Update variant.h
---------
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
* Consolidate variant build steps (#4806)
* poc: consolidate variant build steps
* use build-variant action
* only checkout once and clean up after run
* Revert "Consolidate variant build steps (#4806)" (#4816)
This reverts commit
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