* Snake!
* Add spiLock to snake score saving
* Check fixes
* More careful locking
* WIP: Big Display Node
* Update src/graphics/HUB75Display.cpp
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* Add HUB75 Native
* Add Tetris game module with core logic and UI integration
- Implement TetrisGame class for game logic, including piece movement, rotation, and line clearing.
- Create TetrisModule class to manage game state, input handling, and rendering on OLED display.
- Introduce high score tracking with persistence and optional mesh broadcasting.
- Define UI states for title, playing, paused, game over, and high scores.
- Implement input handling for game controls and state transitions.
- Add rendering functions for the game board, high scores, and title screen.
* feat(snake): add snake graphics and update display logic in SnakeModule
* Prompt for Initials for Tetris, too
* refactor games module
* Games refactor
* hub75 native double buffer
* Games tuning
* Make joystick repeat events on held button
* Add clouds and colors
* Fix breakout and more color
* difficulty tuning
* trunk
* refactor game announcements, etc
* Scale chirpy gravity as game speed increases
* Portduino, check for hub75 display before reading in hub75 options
* Final(?) games tuning
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Properly ignore input when games screen not shown
* Fail gracefully when HUB75 is selected but not supported.
---------
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: Ixitxachitl <kramerfm@gmail.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Allow key verification to work for unknown nodes.
* trunk
* More reliable admin key decryption
* Add admin key fallback tests
* Actually check haveRemoteKey
* Logging cleanup
* Address review feedback
- Persist the committed key + manually-verified flag in
commitVerifiedRemoteNode via saveToDisk(SEGMENT_NODEDATABASE),
replacing the "todo: initiate save"
- Guard the CryptoEngine pending-key slot with a dedicated internal
lock; the Router reads it while already holding the non-recursive
cryptLock, so the accessors cannot reuse that lock
- Draw the security number from the hardware RNG (CryptRNG fallback)
under cryptLock instead of random(); on nRF52 the entropy fill
toggles the same CC310 the BLE task's packet crypto uses
- Return true after fully handling the hash2 response (restores
develop behavior; consistent with the hash1 branch)
- Take uint32_t in the number-picker callbacks so 8-digit hex
nodenums can't truncate through int
- Trim over-long comments flagged by review
* feat(tests): add deterministic tests for admin session-key behavior
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Wipe message Store on factory reset
* Check for destination 0 in a new message, and convert to broadcast
* Make sure CHARGE_LED_state gets turned off, to avoid stuck LEDs
* Take the spiLock in MessageStore when clearing messages
* Trunk
* Add thinknode M5 voltage curve
* Fix the oops
* Use standard GPS enable pin, for smarter power control on M3
* Enable GPS pin in variant.cpp initialization
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Test commit for XEdDSA support
* Update to Crypto lib in Meshtatic org
* Generate a new node identity on key generation (#7628)
* Generate a new node identity on key generation
* Fixes
* Fixes
* Fixes
* Messed up
* Fixes
* Update src/modules/AdminModule.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/mesh/NodeDB.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Figured it out!
* Cleanup
* Update src/mesh/NodeDB.h
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/mesh/NodeDB.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/modules/AdminModule.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update crypto commit hash
* Some fixes for xeddsa pr (#9610)
* fix: add null check for getMeshNode() in NodeInfoModule
getMeshNode() can return nullptr for unknown nodes. Dereferencing
without a check crashes the firmware when receiving NodeInfo from
a node not yet in the database.
* fix: enforce XEdDSA signature verification and prevent stripping
Previously, failed signature verification still allowed the packet
through, making signatures purely cosmetic. Now:
- Failed verification drops the packet (DECODE_FAILURE)
- Successfully verified nodes get HAS_XEDDSA_SIGNED bitfield set
- Unsigned packets from previously-signing nodes are rejected
- Log levels reduced from WARN/ERROR to DEBUG/WARN as appropriate
* fix: include packet metadata in XEdDSA signature
The signature now covers [fromNode | packetId | portnum | payload]
instead of just the payload bytes. This prevents:
- Replay attacks (different packetId fails verification)
- Reattribution (different fromNode fails verification)
- Portnum redirection (different portnum fails verification)
Also adds a key initialization check to xeddsa_sign (returns false
if XEdDSA keys are all zeros) and checks the return value in the
encode path.
* fix: handle existing key pair in AdminModule security config
When a user provides both a valid private key and public key via
admin config, the crypto engine's DH private key and owner public
key were never loaded. DMs and XEdDSA signing would silently break.
Add an else branch to load both keys into the crypto engine.
* perf: cache Ed25519 public key conversion in xeddsa_verify
curve_to_ed_pub() performs field element parsing, inversion, and
multiplication on every call. Since packets from the same node
tend to arrive in bursts, a single-entry cache avoids repeating
this expensive conversion for consecutive packets from one sender.
* fix: skip identity cleanup when node number is unchanged
createNewIdentity() was called on every generateCryptoKeyPair(),
including normal boots where the same key is regenerated. This
caused unnecessary NodeDB writes and old-node cleanup logic to
run when the node number hadn't actually changed.
Also fixes only zeroing byte[0] of the old node's public key
instead of clearing the entire array.
* fix: replace hardcoded 120 with derived XEDDSA_SIGNATURE_SIZE constant
The payload size check for XEdDSA signing used a magic number (120).
Replace with a derivation from DATA_PAYLOAD_LEN and XEDDSA_SIGNATURE_SIZE
so the limit adjusts automatically if constants change. This also
increases the max signable payload from 120 to 169 bytes, which is
still safe since the actual encoded size is checked after pb_encode.
* fix: add const qualifiers to XEdDSA verify and curve_to_ed_pub inputs
pubKey, payload, and signature parameters in xeddsa_verify are
input-only and should not be modified. Same for curve_pubkey in
curve_to_ed_pub.
* chore: remove commented-out old Crypto dependency in portduino.ini
* Leave out the admin module change for now
---------
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
* trunk
* protobuf re-update
* Protobufs
* Merge resolution fix
* Put XEDDSA on the right bit
* NodeDB update to new nodeInfoLite accessors, etc
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Refine unsigned packet rejection logic in Router (#10534)
* use hardware random to fill the first 32 signature bytes with entropy prior to signing.
* Add XEdDSA packet-signing policy tests and update dependencies for macos
* Minor fixes
* integrate XEdDSA support and update dependencies across multiple modules
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Wessel <github@weebl.me>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* Add Portduino Enable pins
* Add hat plus custom fields
* Punt on the GPIO device detection for now
* Simplify TX_GAIN_LORA for RAK13302
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Don't launch canned message when waking screen or silencing notification
* Add screen ifdefs
* Get the #if right
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Add GPIO_DETECT_PA portduino config, and support 13302 detection with it.
* Tweak PA detect gpio to use pinMapping
* minor yaml output fixes
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* ExternalNotification and StatusLED now call AmbientLighting to update RGB LEDs. Add optional heartbeat
* Don't overwrite RGB state if heartbeat is disabled.
* Use the right define
* Remove another .h and make rgb static
* move rgb objects into AmbientLighting class
* Straighten out AmbientLighting Thread object
* Use %f for floats
* Power off control pin on Thinknode m5 during deepsleep
* Apply suggestion from @Copilot
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Finish HAS_RTC cleanup
* Add RTC for Thinknode M5
* Don't double-init Wire
* Specify the RTC chip directly rather than use SensorRtcHelper.
Saves a bit of flash, and avoid mis-detection
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Remove noop CANNED_MESSAGE_MODULE_ENABLE define
* Remove over-eager warning removal
* Remove unused LED_CONN
* Dead defines removal
* Rename oddball LED pin name
* Rename second oddball LED pin name
* Remove another dead define
* Just set LED_BUILTIN universally to -1, as we don't use it.
* LUD_BUILTIN workarounds
* Squash the LED_BUILTINs that sneaked in
* Don't kill valid pin derfine