Files
meshtastic_firmware/src/input/TouchScreenBase.cpp
T
Jonathan Bennett 87bb149afb adds VARIANT_TOUCHSCREEN and ENABLE_TOUCH_INT (#10815)
* addsVARIANT_TOUCHSCREEN and ENABLE_TOUCH_INT

* Remove a duplicated _getTouch function pointer
2026-06-30 00:28:24 -05:00

211 lines
6.6 KiB
C++

#include "TouchScreenBase.h"
#include "main.h"
#if defined(RAK14014) && !defined(MESHTASTIC_EXCLUDE_CANNEDMESSAGES)
#include "modules/CannedMessageModule.h"
#endif
#ifndef TIME_LONG_PRESS
#define TIME_LONG_PRESS 400
#endif
// Touch sampling cadence (milliseconds).
// Can be overridden by board variants for faster touch panels.
#ifndef TOUCH_POLL_INTERVAL_IDLE
#define TOUCH_POLL_INTERVAL_IDLE 100
#endif
#ifndef TOUCH_POLL_INTERVAL_ACTIVE
#define TOUCH_POLL_INTERVAL_ACTIVE 20
#endif
#ifndef TOUCH_POLL_INTERVAL_RELEASE
#define TOUCH_POLL_INTERVAL_RELEASE 50
#endif
// Faster cadence used for keyboard-like tap-heavy UIs.
#ifndef TOUCH_POLL_INTERVAL_ACTIVE_FAST
#define TOUCH_POLL_INTERVAL_ACTIVE_FAST TOUCH_POLL_INTERVAL_ACTIVE
#endif
#ifndef TOUCH_POLL_INTERVAL_RELEASE_FAST
#define TOUCH_POLL_INTERVAL_RELEASE_FAST TOUCH_POLL_INTERVAL_RELEASE
#endif
// Ignore very short "finger lifted" glitches from noisy touch controllers.
// A release is only accepted once we've seen no-touch for at least this duration.
#ifndef TOUCH_RELEASE_GRACE_MS
#define TOUCH_RELEASE_GRACE_MS 35
#endif
// move a minimum distance over the screen to detect a "swipe"
#ifndef TOUCH_THRESHOLD_X
#define TOUCH_THRESHOLD_X 30
#endif
#ifndef TOUCH_THRESHOLD_Y
#define TOUCH_THRESHOLD_Y 20
#endif
TouchScreenBase::TouchScreenBase(const char *name, uint16_t width, uint16_t height)
: concurrency::OSThread(name), _display_width(width), _display_height(height), _first_x(0), _last_x(0), _first_y(0),
_last_y(0), _start(0), _lastTouchSeenMs(0), _tapped(false), _originName(name)
{
}
void TouchScreenBase::init(bool hasTouch)
{
if (hasTouch) {
LOG_INFO("TouchScreen initialized %d %d", TOUCH_THRESHOLD_X, TOUCH_THRESHOLD_Y);
this->setInterval(TOUCH_POLL_INTERVAL_IDLE);
} else {
disable();
this->setInterval(UINT_MAX);
}
}
int32_t TouchScreenBase::runOnce()
{
uint32_t nowMs = millis();
if (nowMs - _lastRun < 20) { // suppress too fast consecutive runOnce() executions
return 20;
}
_lastRun = nowMs;
TouchEvent e;
e.touchEvent = static_cast<char>(TOUCH_ACTION_NONE);
this->setInterval(TOUCH_POLL_INTERVAL_IDLE);
const bool fastTapMode = fastTapModeEnabled();
const bool allowLongPress = longPressEnabled();
// process touch events
int16_t x, y;
bool touched = getTouch(x, y);
if (x < 0 || y < 0) // T-deck can emit phantom touch events with a negative value when turning off the screen
touched = false;
if (touched) {
_lastTouchSeenMs = millis();
this->setInterval(fastTapMode ? TOUCH_POLL_INTERVAL_ACTIVE_FAST : TOUCH_POLL_INTERVAL_ACTIVE);
_last_x = x;
_last_y = y;
} else if (_touchedOld && ((uint32_t)millis() - _lastTouchSeenMs) < TOUCH_RELEASE_GRACE_MS) {
// Treat brief no-touch samples as continuous touch to preserve long-press detection.
touched = true;
}
if (touched != _touchedOld) {
if (touched) {
hapticFeedback();
_state = TOUCH_EVENT_OCCURRED;
_start = millis();
_first_x = x;
_first_y = y;
} else {
_state = TOUCH_EVENT_CLEARED;
time_t duration = millis() - _start;
x = _last_x;
y = _last_y;
this->setInterval(fastTapMode ? TOUCH_POLL_INTERVAL_RELEASE_FAST : TOUCH_POLL_INTERVAL_RELEASE);
// compute distance
int16_t dx = x - _first_x;
int16_t dy = y - _first_y;
uint16_t adx = abs(dx);
uint16_t ady = abs(dy);
// swipe horizontal
if (adx > ady && adx > TOUCH_THRESHOLD_X) {
if (0 > dx) { // swipe right to left
e.touchEvent = static_cast<char>(TOUCH_ACTION_LEFT);
LOG_DEBUG("action SWIPE: right to left");
} else { // swipe left to right
e.touchEvent = static_cast<char>(TOUCH_ACTION_RIGHT);
LOG_DEBUG("action SWIPE: left to right");
}
}
// swipe vertical
else if (ady > adx && ady > TOUCH_THRESHOLD_Y) {
if (0 > dy) { // swipe bottom to top
e.touchEvent = static_cast<char>(TOUCH_ACTION_UP);
LOG_DEBUG("action SWIPE: bottom to top");
} else { // swipe top to bottom
e.touchEvent = static_cast<char>(TOUCH_ACTION_DOWN);
LOG_DEBUG("action SWIPE: top to bottom");
}
}
// tap
else {
if (duration > 0 && (duration < TIME_LONG_PRESS || !allowLongPress)) {
if (_tapped) {
_tapped = false;
} else {
_tapped = true;
}
} else {
_tapped = false;
}
}
}
}
_touchedOld = touched;
#if defined RAK14014
// Speed up the processing speed of the keyboard in virtual keyboard mode
auto state = cannedMessageModule->getRunState();
if (state == CANNED_MESSAGE_RUN_STATE_FREETEXT) {
if (_tapped) {
_tapped = false;
e.touchEvent = static_cast<char>(TOUCH_ACTION_TAP);
LOG_DEBUG("action TAP(%d/%d)", _last_x, _last_y);
}
} else {
if (_tapped && (time_t(millis()) - _start) > TIME_LONG_PRESS - 50) {
_tapped = false;
e.touchEvent = static_cast<char>(TOUCH_ACTION_TAP);
LOG_DEBUG("action TAP(%d/%d)", _last_x, _last_y);
}
}
#else
// fire TAP event when no 2nd tap occurred within time
if (_tapped) {
_tapped = false;
e.touchEvent = static_cast<char>(TOUCH_ACTION_TAP);
LOG_DEBUG("action TAP(%d/%d)", _last_x, _last_y);
}
#endif
// fire LONG_PRESS event without the need for release
if (allowLongPress && touched && (time_t(millis()) - _start) > TIME_LONG_PRESS) {
// tricky: prevent reoccurring events and another touch event when releasing
_start = millis() + 30000;
e.touchEvent = static_cast<char>(TOUCH_ACTION_LONG_PRESS);
LOG_DEBUG("action LONG PRESS(%d/%d)", _last_x, _last_y);
}
if (e.touchEvent != TOUCH_ACTION_NONE) {
e.source = this->_originName;
e.x = _last_x;
e.y = _last_y;
onEvent(e);
}
return interval;
}
void TouchScreenBase::hapticFeedback()
{
#ifdef T_WATCH_S3
drv.setWaveform(0, 75);
drv.setWaveform(1, 0); // end waveform
drv.go();
#endif
}
bool TouchScreenBase::fastTapModeEnabled() const
{
return false;
}
bool TouchScreenBase::longPressEnabled() const
{
return true;
}