Files
meshtastic_firmware/src/graphics/eink/Drivers/EInk.cpp
T
Thomas Göttgens 98813fe79d Shared e-ink hardware layer: foundation for target-by-target migration off GxEPD2 (#11142)
* Add shared e-ink hardware layer (graphics/eink) alongside legacy drivers

Foundation for a target-by-target migration off the GxEPD2-based
EInkDisplay2/EInkDynamicDisplay/EInkParallelDisplay stack:

- src/graphics/eink/: chipset drivers, panel profiles, backlight helper
  (promoted from the InkHUD driver set, shared by BaseUI and InkHUD)
- src/graphics/BaseUIEInkDisplay: OLEDDisplay adapter driving the new
  layer, with EINK_* compat macros matching EInkDynamicDisplay
- [niche] build helper in platformio.ini; graphics/eink/ excluded from
  arduino_base so unconverted targets are unaffected
- Screen/CannedMessageModule dispatch between the two stacks per env
- InkHUD-specific touch code in TouchScreenImpl1 guarded with
  MESHTASTIC_INCLUDE_INKHUD (no-op today, required once BaseUI variants
  define MESHTASTIC_INCLUDE_NICHE_GRAPHICS without InkHUD)

No variant is converted and no legacy file is removed; every existing
env builds identical firmware.

* Fix clang-format comment alignment in Screen.cpp

* Address review findings in the e-ink driver layer

- Screen.cpp: exclude InkHUD builds from all NicheGraphics BaseUI guards
- BaseUIEInkDisplay: size the OLEDDisplay buffer from its actual indexing
- EInkParallel: defer update() while an async refresh is in flight, honor
  the selected clear mode in the async task, never delete a live task
- ED047TC1: clean up on failed initPanel, fix inverted bbepI2CWrite checks
- UC8175: drop bogus 0x12 soft reset (0x12 is display refresh on UC8175)
- LCMEN2R13EFC1: guard absent reset pin, bound the busy wait
- SSD16XX/SSD1682: build the RAM window from the instance, not statics
- Doc corrections in driver banners and Drivers/README

* SSD16XX/SSD1682: send inclusive Y-end address (height - 1)

* LCMEN213EFC1: adopt the shared wait timeout / fail-through pattern

wait() now bounds the busy poll via Throttle and sets the EInk failed
flag on timeout; sendCommand/sendData fail through like the SSD16XX and
UC8175 drivers. EInk::runOnce clears the flag after the failed cycle.
2026-08-04 12:34:45 +00:00

86 lines
3.1 KiB
C++

#include "./EInk.h"
#ifdef MESHTASTIC_INCLUDE_NICHE_GRAPHICS
using namespace NicheGraphics::Drivers;
// Separate from EInk::begin method, as derived class constructors can probably supply these parameters as constants
EInk::EInk(uint16_t width, uint16_t height, UpdateTypes supported)
: concurrency::OSThread("EInkDriver"), width(width), height(height), supportedUpdateTypes(supported)
{
OSThread::disable();
}
// Used by NicheGraphics implementations to check if a display supports a specific refresh operation.
// Whether or not the update type is supported is specified in the constructor
bool EInk::supports(UpdateTypes type)
{
// The EInkUpdateTypes enum assigns each type a unique bit. We are checking if that bit is set.
if (supportedUpdateTypes & type)
return true;
else
return false;
}
// Begins using the OSThread to detect when a display update is complete
// This allows the refresh operation to run "asynchronously".
// Rather than blocking execution waiting for the update to complete, we are periodically checking the hardware's BUSY pin
// The expectedDuration argument allows us to delay the start of this checking, if we know "roughly" how long an update takes.
// Potentially, a display without hardware BUSY could rely entirely on "expectedDuration",
// provided its isUpdateDone() override always returns true.
void EInk::beginPolling(uint32_t interval, uint32_t expectedDuration)
{
updateRunning = true;
pollingInterval = interval;
pollingBegunAt = millis();
// To minimize load, we can choose to delay polling for a few seconds, if we know roughly how long the update will take
// By default, expectedDuration is 0, and we'll start polling immediately
OSThread::setIntervalFromNow(expectedDuration);
OSThread::enabled = true;
}
// Meshtastic's pseudo-threading layer
// We're using this as a timer, to periodically check if an update is complete
// This is what allows us to update the display asynchronously
int32_t EInk::runOnce()
{
// Check for polling timeout
// Manually set at 10 seconds, in case some big task holds up the firmware's cooperative multitasking
if (millis() - pollingBegunAt > 10000)
failed = true;
// Handle failure
// - polling timeout
// - other error (derived classes)
if (failed) {
LOG_WARN("Display update failed. Check wiring & power supply.");
updateRunning = false;
failed = false;
return disable();
}
// If update not yet done
if (!isUpdateDone())
return pollingInterval; // Poll again in a few ms
// If update done
finalizeUpdate(); // Any post-update code: power down panel hardware, hibernate, etc
updateRunning = false; // Change what we report via EInk::busy()
return disable(); // Stop polling
}
// Wait for an in progress update to complete before continuing
// Run a normal (async) update first, *then* call await
void EInk::await()
{
// Stop our concurrency thread
OSThread::disable();
// Sit and block until the update is complete
while (updateRunning) {
runOnce();
yield();
}
}
#endif // MESHTASTIC_INCLUDE_NICHE_GRAPHICS