72 lines
3.1 KiB
TypeScript
72 lines
3.1 KiB
TypeScript
// Keyless assembled-browser coverage for the goal bar over the shipped Web
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// bundles and FixtureApiClient wire. The command creates a real projected
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// goal in the fixture session; the golden pins the active strip, while the
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// clear gesture proves the acknowledged tombstone leaves neither stale chrome
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// nor a duplicate-mutation error.
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import { fileURLToPath } from 'node:url'
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import { join } from 'node:path'
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import type { Browser, Page } from 'playwright'
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import { chromium } from 'playwright'
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import { afterAll, beforeAll, describe, expect, it, onTestFailed } from 'vitest'
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import {
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assertFixtureInventory, captureStableAria, compareOrRefreshGolden,
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launchWebScaffold, watchConsole, webSnapshotMode, type WebScaffold,
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} from './scaffold.ts'
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import { newEnglishPage, saveFailureShot } from './support.ts'
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const SNAPSHOT_DIR = fileURLToPath(new URL('./snapshots/goal-bar', import.meta.url))
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const ACTIVE_EXPECTED = join(SNAPSHOT_DIR, 'active.expected.md')
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const OVERLAY = fileURLToPath(new URL('./goal-bar.overlay.yml', import.meta.url))
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const MODE = webSnapshotMode()
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describe('web e2e: goal bar clear convergence', () => {
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let scaffold: WebScaffold
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let browser: Browser
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let page: Page
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let tripwire: ReturnType<typeof watchConsole>
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beforeAll(async () => {
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scaffold = await launchWebScaffold({ extraOverlayPath: OVERLAY, welcomeNoticePending: true })
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browser = await chromium.launch()
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page = await newEnglishPage(browser)
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tripwire = watchConsole(page)
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await page.goto(`${scaffold.baseUrl}?fixture`, { waitUntil: 'load' })
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await page.waitForSelector('[class*="frame"]', { timeout: 30_000 })
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}, 120_000)
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afterAll(async () => {
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await browser?.close()
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await scaffold?.close()
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})
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it('renders one active goal and clears it without exposing a stale error', async () => {
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onTestFailed(() => saveFailureShot(page, 'web-e2e-goal-bar-clear'))
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// Startup reuses the fixture workspace's blank session, keeping this
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// command independent of alpha's running replay and pending question.
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const input = page.getByPlaceholder('Describe what you want to build')
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await input.waitFor({ timeout: 10_000 })
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await input.fill('/goal guard rapid clear clicks')
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await input.press('Enter')
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const bar = page.locator('[data-goal-bar]')
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await bar.waitFor({ timeout: 10_000 })
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const snapshot = await captureStableAria(page, '[data-goal-bar]', scaffold.workspaceCwd)
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await compareOrRefreshGolden(ACTIVE_EXPECTED, snapshot, MODE)
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const clear = bar.getByRole('button', { name: 'Clear goal' })
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await clear.evaluate((button) => {
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const control = button as HTMLButtonElement
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control.click()
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control.click()
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})
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await expect.poll(() => page.locator('[data-goal-bar]').count(), { timeout: 10_000 }).toBe(0)
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expect(await page.getByText(/no current goal/iu).count()).toBe(0)
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expect(tripwire.pageErrors).toEqual([])
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expect(tripwire.warnings).toEqual([])
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}, 60_000)
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it.skipIf(MODE === 'record')('keeps the fixture inventory closed', async () => {
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await assertFixtureInventory(SNAPSHOT_DIR, ['active.expected.md'])
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})
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})
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