* Add mesh/Default.h include.
* Reflacter OnScreenKeyBoard Module, do not interrupt keyboard when new message comes.
* feat: Add long press scrolling for Joystick and upDown Encoder on baseUI frames and menus.
* refactor: Clean up code formatting and improve readability in Screen and OnScreenKeyboardModule
* Fix navigation on UpDownEncoder, default was RotaryEncoder while bringing the T_LORA_PAGER
* Update src/graphics/draw/MenuHandler.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/modules/OnScreenKeyboardModule.h
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/graphics/draw/NotificationRenderer.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Optimize the detection logic for repeated events of the arrow keys.
* Fixed parameter names in the OnScreenKeyboardModule::start
* Trunk fix
* Reflator OnScreenKeyboard Input checking, make it simple
* Simplify long press logic in OnScreenKeyboardModule.
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Add On-Screen Keyboard for UpDownInterrupt. Pls notice the new keyboard layout was inspired and adviced by https://github.com/csrutil
* Add longPress event for RotaryEncoder Press.
* Update UpdownInterrupt UP and DOWN on main UI.
* Change the interrupt trigger mode from rising edge to falling edge to improve button response.
* Add on-screen keyboard implementation on Wio Tracker L1.
* Update On-Screen Keyboard to new layout.
* The on-screen keyboard dynamically adjusts the key size based on the screen.
* Improve input box display on small screens.
* Optimize the virtual keyboard layout and cursor movement logic, and adjust the keyboard starting position for small and wide screens.
* Optimize the text alignment of numeric keys on ssd1306.
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Add TraceRoute function to menus and modules to support node path tracing
* Adjust text spacing and line wrapping logic in trace route result result.
* Add HAS_SCREEN for TraceRouteModule drawFrame.
---------
Co-authored-by: Tom Fifield <tom@tomfifield.net>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>