21dbe2174501a3cafd2e1298a47b2efbdb709a86
122
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
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07a87a8254 |
security: runtime-toggleable MESHTASTIC_LOCKDOWN hardening for nRF52 (#10349)
* security: add MESHTASTIC_LOCKDOWN hardened build option
Meshtastic nodes ship with secrets on flash (channel PSKs, the device
private key, admin keys, wifi PSK) and over-the-wire access to admin
APIs that can re-key the mesh. Lose the device, at a border crossing,
in a raid, off a backpack, and an attacker reads everything in 30s
with a USB cable. There's no at-rest encryption, no client auth, the
screen leaks contents, and SWD is wide open. This adds an opt-in
hardened build for users who care.
-DMESHTASTIC_LOCKDOWN=1 on nRF52 (CC310) turns on:
DEBUG_MUTE silence USB/serial logs
MESHTASTIC_ENCRYPTED_STORAGE AES-128-CTR + HMAC-SHA256 on
LocalConfig / channels / NodeDB.
Passphrase-gated DEK, TTL/boot
unlock token, failed-attempt
backoff (within-boot, wall-clock,
persisted bootsSinceFail).
MESHTASTIC_PHONEAPI_ACCESS_CONTROL per-connection auth gate. Secrets
emitted as empty proto structs
to unauthenticated clients.
MESHTASTIC_ENABLE_APPROTECT one-way UICR APPROTECT, reset
applied same boot. Recoverable
only via \`nrfjprog --recover\`,
which also wipes the DEK.
LockdownDisplay screen shows "LOCKED" when locked
or idle 30s. OLED only; InkHUD /
niche / device-ui not yet wired.
Wire format is the LockdownAuth / LockdownStatus pair from
meshtastic/protobufs#911 (AdminMessage tag 104, FromRadio tag 18).
Access-control state is a file-scope 6-slot table in PhoneAPI.cpp
keyed by \`this\`, not class members. Adding *any* per-instance field
to PhoneAPI breaks USB-CDC enumeration on the current nRF52 Adafruit
framework, one volatile bool was enough. Out-of-line side-steps it.
lockdown_auth is handled synchronously in PhoneAPI::handleToRadioPacket
rather than routed through the mesh Router into AdminModule. Two
reasons: the passphrase never travels through a routed MeshPacket
queue, and per-connection authorization runs while \`this\` is still on
the call stack. The previous async-via-router design lost connection
identity (g_currentContext was null by the time AdminModule processed
the auth), so per-connection unlock never actually took effect on the
originating client.
Non-nRF52: #warning, only DEBUG_MUTE activates. tools/lockdown_provision.py
drives provision / unlock / lock-now / watch over USB.
Display privacy is a screen-lock latch separate from storage-lock
state: shouldRedactDisplay() is true when storage is locked OR the
latch is set. Screen::setOn(false) sets the latch when the stock idle
timeout powers the display off (reusing config.display.screen_on_secs,
no second timer); it is cleared only when a client authenticates with
the passphrase. A device idling on the mesh keeps routing but hides
its screen until re-auth; button input wakes the backlight to the
LOCKED frame, not content. The earlier lockdown-specific 30s idle
timer is removed — it duplicated PowerFSM idle detection and showed a
misleading LOCKED screen on a merely-idle device.
Unlock-token TTL fix: a token carrying both a boot-count and a
wall-clock TTL is no longer destroyed when the RTC is invalid at cold
boot. The boot count is independently verifiable without a clock, so
the token falls back to boot-count enforcement instead of being
deleted. A token is only hard-rejected when its wall-clock TTL can be
evaluated and is found expired.
NodeDB::reloadFromDisk() after unlock is deferred to the main loop via
lockdownReloadPending rather than run inline on the transport callback
stack — the reload is too heavy for the BLE/serial task stack and was
resetting the device immediately after a successful unlock.
The screen-lock latch also swallows local input events in
InputBroker::handleInputEvent while it (or storage-locked) is set.
Without that, a blind operator could drive on-device menus, fire
canned messages, or change settings through the joystick/buttons even
though the screen content was hidden. PowerFSM is still triggered
first so the backlight wakes to the LOCKED frame; the event is dropped
before reaching the UI observers.
The screen-lock latch is initialised to true at boot, so even a
token-auto-unlocked cold boot comes up redacted. Otherwise an attacker
holding a screen-locked device could power-cycle it (the RAM latch
resets) and recover a content screen. After any boot, the operator
must authenticate from a client to reveal screen content.
MyNodeInfo.device_id is also redacted for unauthenticated clients —
it is a stable hardware identifier useful to an attacker for
fingerprinting / correlating the device across observations. The
public mesh fields (my_node_num, owner short/long name, public key,
hw model) are left as-is because they are already broadcast on-mesh.
ModuleConfig.mqtt is also redacted for unauthenticated clients —
MQTTConfig carries broker username, password, server address, and
root_topic. The empty MQTTConfig is emitted via the same zero-init
pattern as the other gated sections.
Uptime-based session limit (MESHTASTIC_LOCKDOWN_SESSION_DEFAULT_SECONDS)
caps how long a single auto-unlocked session can hold storage open,
measured in firmware millis() since unlock. 0 = unlimited (existing
token-only behavior, suitable for tower/infra nodes); non-zero arms a
timer on every passphrase unlock and on every token-auto-unlock that
inherits the value, since the cap is persisted in the token (token
format bumped to v2: adds sessionMaxSeconds, body 56→60 bytes).
On expiry the device revokes per-connection auth, re-engages the
screen-lock latch, and reboots WITHOUT deleting the token. Next boot
auto-unlocks via the boot count (decrementing it) and arms a fresh
session window. Hard exposure ceiling: bootsRemaining * sessionMaxSeconds.
Explicit user Lock Now still deletes the token (passphrase required to
recover); only session expiry preserves it.
Why uptime, not wall-clock: getValidTime() is fed by GPS/RTC/client
time pushes — all manipulable by an attacker with the device (GPS
spoof to roll the clock back, pull the RTC backup cell, Faraday-cage
the whole thing). millis() comes off the Cortex-M's internal cycle
counter, sealed inside the chip; the only way to reset it is a reboot,
which costs a boot from the on-flash token counter. APPROTECT remains
the load-bearing defense against forging higher boot counts via SWD.
A future LockdownAuth.max_session_seconds proto field will let the
client set this per-token; until that lands the build-time
MESHTASTIC_LOCKDOWN_SESSION_DEFAULT_SECONDS macro is the only source.
Session expiry now decrements the on-flash boot count in place and
re-arms the uptime timer WITHOUT rebooting, while budget remains.
Mesh routing keeps running across session boundaries; the device only
reboots when bootsRemaining reaches zero (rollback budget exhausted),
at which point it hard-locks and forces passphrase re-entry.
Each session boundary still: revokes per-connection admin auth so
clients must re-authenticate to see content, re-engages the screen
lock latch, and emits LockdownStatus{LOCKED, needs_auth, boots=N}
so connected clients see the decremented count and know to re-auth.
Storage stays unlocked (DEK in RAM) for continuity.
The boot count's role as the rollback ledger is unchanged — it
decrements monotonically once per session boundary, whether the
session ends in a reboot or an in-place roll. Attacker who power-
cycles to dodge the session timer still pays a boot via the existing
readAndConsumeToken decrement-at-load path. APPROTECT remains the
only defense against forging higher counts.
Net effect for an unattended/tower node with bootsRemaining=50,
sessionSeconds=3600: 50 hours of continuous mesh service, one
reboot at the end, vs. the previous design's 50 reboots over the
same period. Same exposure ceiling, far better uptime.
LockdownAuth.max_session_seconds (proto tag 5) is now consumed: when
non-zero the client value wins; 0 falls back to the firmware-side
MESHTASTIC_LOCKDOWN_SESSION_DEFAULT_SECONDS, matching the boots_remaining
sentinel convention. Protobufs submodule pin bumped to develop tip
which contains meshtastic/protobufs#916 (merged).
* security: drop dead is_managed allowlist for set_config(security).private_key
The 'isLockdownSecurityCmd' allowlist in handleReceivedProtobuf dates
from the pre-LockdownAuth design when the passphrase was smuggled
through SecurityConfig.private_key. With lockdown_auth handled
synchronously in PhoneAPI::handleToRadioPacket before any admin message
reaches the Router, this allowlist now serves no legitimate purpose
and lets an unauthenticated local client mutate security settings on
a managed device by setting private_key.size>=1 — including
potentially disabling is_managed itself.
Remove the allowlist. Managed-mode local admin now requires a
PhoneAPI connection that has already authenticated via lockdown_auth
(or, on the pki_encrypted branch below, a valid PKC admin key).
Resolves Copilot review feedback on src/modules/AdminModule.cpp:105.
* security: protect lockdown-status drain slot from concurrent writers
g_pendingLockdownStatus / g_hasPendingLockdownStatus are written from
multiple call sites (PhoneAPI::handleLockdownAuthInline on the BLE/USB
transport callback, AdminModule on the Router thread, main loop session
expiry) and read in getFromRadio() on whichever transport is draining
FromRadio. The struct read/write was unprotected, so a writer could
corrupt the slot mid-encode. Same pattern as nodeInfoMutex — wrap
both the queue path and the drain in a small lock. Drain re-checks
the bool under the lock to handle the case where another reader
grabbed the slot first.
Resolves Copilot review feedback on src/mesh/PhoneAPI.cpp:1560.
* security: derive readAndDecrypt size cap from caller buffer, not a hardcoded 64 KB
The MAX_PROTO_FILE_SIZE = 65536 + OVERHEAD ceiling was an absolute
constant chosen against a since-outdated assumption that 'meshtastic
proto files are well under 64 KB'. On variants where MAX_NUM_NODES
pushes the serialised NodeDatabase past 64 KB the legitimate file gets
rejected at load and the device treats its own real config as corrupt.
The caller already knows the maximum plaintext it expects (outBufSize).
Cap the ciphertext at outBufSize + OVERHEAD instead — this is the tightest
sound bound (anything larger could not possibly decode into the caller's
buffer), still defends against OOM / integer overflow, and scales with
the platform's actual NodeDB size rather than an arbitrary constant.
Resolves Copilot review feedback on src/security/EncryptedStorage.cpp:1327.
* docs: fix stale 'passphrase delivery via AdminModule' references in configuration.h
The lockdown overview comment block was written when passphrase delivery
ran through AdminModule's handleReceivedProtobuf. With the synchronous
refactor that path now lives in PhoneAPI::handleLockdownAuthInline,
called before the admin message reaches the Router. Update both the
nRF52 feature list and the non-nRF52 degraded-mode rationale to point
at the current code path.
Resolves Copilot review feedback on src/configuration.h:578 (and :604).
* docs: refresh unlock-token format doc to match v2 layout
The header comment for the UTOK file still described v1 (version 0x01,
no session_max_seconds, 71 bytes) even after the in-flight bump to
TOKEN_VERSION=0x02 and TOKEN_TOTAL_SIZE=75. The inline body-size
breakdown comment was also wrong (claimed 39 bytes and mismatched the
real NONCE_SIZE/AES_KEY_SIZE constants). Rewrite both to match the
actual on-flash layout and note how v1 tokens are handled on upgrade
(rejected via the version byte; passphrase re-entry mints a v2).
Resolves Copilot review feedback on src/security/EncryptedStorage.h:50.
* docs: correct session-limit comment re: token-auto-unlock behavior
The s_sessionMaxMs comment block claimed 'token-auto-unlocked
sessions have no session timer (the session feature is a
passphrase-unlock-only knob)'. Stale: readAndConsumeToken() now
persists sessionMaxSeconds in the token file and re-calls
setSession() from the token-load path, so token-auto-unlocked
sessions DO inherit the same cap (and consumeSessionBoot() re-arms
in place between sessions on a single boot). Update the comment to
match.
Resolves Copilot review feedback on src/security/EncryptedStorage.cpp:72.
* docs: clarify input-swallow gate re: screen-lock latch vs storage state
The previous comment said input is swallowed 'until a client authenticates
and unlockScreen() clears the latch (or storage is unlocked)'. The
parenthetical was misleading: storage being unlocked is not in itself
enough to clear the latch — the latch persists across the
storage-unlocked-but-screen-locked steady state, and only an explicit
unlockScreen() (called from a successful passphrase auth path) clears
it. Reword so the only-passphrase-clears-the-latch invariant is
explicit and local input is named as something that does NOT clear it.
Resolves Copilot review feedback on src/input/InputBroker.cpp:134.
* docs: fix reloadFromDisk() trigger comment in NodeDB.h
The header still claimed reloadFromDisk() is called by AdminModule
after a successful passphrase op. With the synchronous PhoneAPI
refactor the actual trigger is PhoneAPI::handleLockdownAuthInline
setting lockdownReloadPending, with main.cpp's loop() dispatching
the heavy reload on the main thread (the transport callback stack
isn't large enough). Update the comment to point at the real path
and explain why the deferral exists.
Resolves Copilot review feedback on src/mesh/NodeDB.h:393.
* style: clang-format lockdown sources
Apply trunk clang-format (16.0.3) to satisfy the format check.
* style: black-format lockdown_provision.py
Satisfy the trunk black formatter check.
* security: drop unused v1 EncryptedStorage formats and migration
This storage layer has never shipped, so there are no v1 DEK files,
v1 unlock tokens, or v1 backoff records anywhere to stay compatible
with. Remove the dead compatibility machinery:
- legacy init() (FICR-only KEK, no passphrase) — had no callers
- deriveKEKv1() / loadDEKv1() and the v1->v2 DEK migration paths in
provisionPassphrase() and unlockWithPassphrase()
- the 5-byte v1 backoff file format
Also drop the now-pointless version byte from the on-disk MENC, MDEK,
and UTOK formats. Each is identified by its 4-byte magic (and, for the
keyed formats, its HMAC); with only one version that will ever exist,
the version field added nothing. Sizes shrink by one byte each
(overhead 54->53, DEK 66->65, token 75->74).
Rename the surviving helpers to drop the _v2 suffix (deriveKEK,
loadDEK, saveDEK, KEK_DOMAIN). No behavioral change for provisioning,
unlock, token consumption, or session handling.
Verified with an nRF52 lockdown build (rak4631).
* fix(lockdown): harden auth-table and lockdown_auth handler (audit)
Audit findings addressed:
C3 — `~PhoneAPI()` now clears its auth slot unconditionally. The previous
slot-clear in `close()` was gated on `state != STATE_SEND_NOTHING`, so a
PhoneAPI that never reached config (or that already closed) left
`slot.who` pointing at freed memory; a future PhoneAPI heap-allocated at
the same address would inherit the prior session's authorization through
`findOrAllocSlot`.
C4 — All access to `g_authSlots`, `g_authEpoch`, and `g_currentContext` is
now serialised through `g_authSlotsMutex`. Previously these were touched
without locking from BLE/USB/TCP/Router tasks, so two parallel slot scans
could hand out the same slot and mid-update reads could observe
authorized=true alongside a stale epoch. Granularity is fine — every
critical section is a short linear scan over six entries, and getFromRadio
(which calls `getAdminAuthorized()` per redaction check) tolerates the
brief blocking.
A4 / H1 — `lock_now` now requires the originating connection to be
already authorized. Previously any unauthenticated client (BLE/USB/TCP)
could submit `lockdown_auth { lock_now=true }` and force a reboot,
which was a trivial local-presence DoS — an attacker near the radio
could brick-loop it indefinitely. The original "panic button without
auth" property is dropped; panic now requires the operator to have
passphrase-unlocked the connection.
H2 — Empty-passphrase `lockdown_auth` (with `lock_now=false`) used to
silently return success. The client received no feedback distinguishing
that case from a real success, and an attacker could probe lockdown
state for free. Now emits UNLOCK_FAILED with no backoff increment
(empty-passphrase is more likely a client bug than an attack, but the
honest signal still lets the client correct itself).
H14 — `la.boots_remaining > 255` previously truncated silently
(256 → 0 → mapped to TOKEN_DEFAULT_BOOTS=50; 257 → 1). Honest clients
could not detect the misbehavior. Now rejected explicitly with
UNLOCK_FAILED.
L1 — The `to == nodeDB->getNodeNum()` allowance in the unauth ToRadio
gate now also requires `getNodeNum() != 0`. During the locked-default
boot path `getNodeNum()` returns 0, so a packet with `to=0` could
otherwise satisfy the equality and bypass the gate.
L2 — Comment added on `g_authEpoch` wrap. Practically unreachable
(2^32 lockNow events on one boot), but worth recording the behavior.
M17 — `findOrAllocSlot_LH` now evicts the first unauthorized stale slot
when the table is full of non-nullptr entries, rather than failing
closed. Authorized slots are never evicted — they represent live
operator sessions. Fail-closed (with LOG_WARN) only when every slot
holds a different live authorized PhoneAPI, which would require seven
simultaneous authed connections.
M18 — `s_screenLocked` is now `std::atomic<bool>` with relaxed ordering.
Plain bool happened to work on single-core Cortex-M4 today but breaks
silently if lockdown ports to ESP32 / RP2040, or under LTO whole-
program elision.
Verified with an nRF52 lockdown build (rak4631).
* fix(lockdown): gate every admin op on per-connection auth + storage unlock
Audit findings addressed:
H6 — Unauthenticated local clients could previously set_config / set_module_config /
set_channel etc. on a lockdown device whenever is_managed was unset.
The previous gate inside AdminModule's is_managed branch consulted
PhoneAPI::isLocalAdminAuthorized(), which reads a global g_currentContext
set during synchronous PhoneAPI dispatch — but AdminModule runs on the
Router task, by which time the dispatch task has exited and the global is
unrelated to the originating connection. The check was both broken (always
false on Router, so even authed clients were rejected) and unsafe (when it
did fire, the wrong connection could be authorized).
The fix relocates the gate to PhoneAPI::handleToRadioPacket, where dispatch
is synchronous and getAdminAuthorized() can be trusted. The admin payload
is already decoded there to extract lockdown_auth; extend the same branch
so that any non-lockdown_auth admin variant from an unauthorized connection
is dropped before ever reaching the Router queue.
H7 — Same root cause: get_config_request / get_module_config_request /
get_channel_request handlers returned full security/network/mqtt content
to unauthorized local clients. With the H6 gate in PhoneAPI, these
requests never reach AdminModule, so handleGetConfig / handleGetModuleConfig
/ handleGetChannel are only callable from authorized connections.
H9 — Remote admin (PKC-authorized peers, mesh-relayed admin) bypassed
lockdown entirely. If admin_keys were baked in via USERPREFS or set on a
prior unlocked boot, a remote attacker could drive factory_reset /
set_config against a locked device before the operator ever unlocked it.
Added an EncryptedStorage::isUnlocked() early-return at the top of
AdminModule::handleReceivedProtobuf. The local lockdown_auth path is
unaffected because PhoneAPI handles it synchronously before AdminModule
runs.
H10 — Removed g_currentContext, the ContextGuard, authorizeLocalAdmin(),
and isLocalAdminAuthorized() entirely. The audit's race (Router-thread
reads a pointer set by an unrelated parallel dispatch and authorizes the
wrong PhoneAPI) and the always-false-on-Router behavior both disappear
with the code that produced them. The PKC-admin auto-authorize path is
gone — PKC admin and the per-connection lockdown auth are now
independent: clients using PKC admin from a local app must also send
lockdown_auth to unlock the redacted FromRadio stream.
Cleaned up AdminModule's is_managed branch: under lockdown the
PhoneAPI-layer gate has already done its job, so no additional check
is needed; without lockdown the legacy is_managed-blocks-plain-admin
semantics are preserved.
Verified with an nRF52 lockdown build (rak4631).
* fix(lockdown): hold radio silent until storage is unlocked
Audit finding H8: while locked, the device beaconed nodeinfo and
telemetry on the public LongFast default PSK and routed incoming default-
channel packets through the locked router. The locked-default boot path
in NodeDB::loadFromDisk installs config via installDefaultConfig, which
honours USERPREFS_CONFIG_LORA_REGION (the common shape for managed
deployments) and synthesises the default LongFast channel. So a locked
device on managed firmware came up TX-enabled on a well-known PSK
before any operator interaction.
Force config.lora.region = UNSET in the locked-boot block.
RadioLibInterface gates both TX (startSend) and RX (readData) on
region != UNSET — locked devices no longer initialise the SX12xx for
either direction. Also set tx_enabled = false for any code path that
checks the flag directly without consulting region.
reloadFromDisk() restores the persisted lora config once the operator
unlocks. Note: until the audit's M8 (radio re-init after reload, the
upcoming commit 5 in this remediation series) lands, an unlocked
device may need to reboot before its radio fully comes up under the
real config; this is no worse than the pre-fix state, where the radio
was already running on the wrong (default) config and any real config
change required an explicit reconfigure or reboot anyway.
Verified with an nRF52 lockdown build (rak4631).
* fix(lockdown): per-connection status queue, redaction expansion, log/banner mute (audit)
M14 — Replaces the single file-scope LockdownStatus slot with a per-
PhoneAPI table keyed by PhoneAPI*, parallel to the auth-slot table and
sharing g_authSlotsMutex. Previously a status produced for connection
A (UNLOCKED with the active TTL, or UNLOCK_FAILED with a backoff)
could be drained by connection B before A read it, leaking A's auth
state to B. queueLockdownStatus is now a per-instance method writing
to this->slot. A new static broadcastLockdownStatus exists for the
main-loop session-expiry callers that have no PhoneAPI* in hand —
those want every connected client to learn about the session roll,
which is the only legitimate broadcast use case. hasPendingLockdownStatus
is a const helper for the FromRadio available()/drain check.
M13 — buildStatus_LH (the single point where lock_reason crosses into
the on-wire LockdownStatus) collapses any token_* reason to a generic
"locked" before emission. The specific reasons (token_hmac_fail,
token_wrong_size, token_bad_magic, token_boots_zero, token_expired,
token_dek_fail, token_missing) still go to local logs, but no longer
tell an unauthenticated client that the firmware noticed their
tampering / rollback / corrupt-file attempt.
M15 — Extended the STATE_SEND_MY_INFO redaction (previously device_id
only) to also wipe pio_env and min_app_version for unauth clients —
both are pure build-fingerprint vectors that tell an attacker which
known issues to probe. Kept my_node_num (broadcast on the mesh anyway)
and nodedb_count (clients need it post-unlock to decide whether to
pull the node DB). Added equivalent redaction for STATE_SEND_METADATA:
the whole DeviceMetadata struct is wiped for unauth clients
(firmware_version, device_state_version, hw_model, hw_model_string,
has_bluetooth/has_wifi/has_ethernet, role, position_flags,
excluded_modules). Clients re-fetch after authenticating.
M16 — LoRa config is now whitelisted for unauth clients to the set
that is intrinsically observable on the air anyway: region,
modem_preset, use_preset, channel_num, hop_limit. Operator-private
knobs (ignore_incoming, override_duty_cycle, override_frequency,
sx126x_rx_boosted_gain, tx_power, ignore_mqtt, fem_lna_mode,
config_ok_to_mqtt) are zeroed. The whitelist is built as a fresh
LoRaConfig stack copy rather than masked in place to avoid touching
the persisted struct.
M12 — Skip the DEBUG_MUTE "we are muted, FYI" banner under
MESHTASTIC_LOCKDOWN. The banner spilled APP_VERSION / APP_ENV /
APP_REPO over USB CDC even with all other logging suppressed, which
defeats the muting in lockdown builds and gives a USB-attached
attacker a free firmware-fingerprint primitive.
L9 — Removed the numeric backoff value from the LOG_WARN unlock-
failed message. The client receives backoff_seconds via the
UNLOCK_FAILED status; printing it again to USB serial under
non-DEBUG_MUTE builds (i.e. MESHTASTIC_LOCKDOWN_DEBUG dev builds)
was the only place it appeared in logs.
Verified with an nRF52 lockdown build (rak4631).
* fix(lockdown): atomic post-unlock reload with corruption surface (audit)
Closes M6, M7, M8, M9 from the lockdown security audit.
M6 — handleLockdownAuthInline no longer flips the connection to
authorized or emits UNLOCKED on the cold-unlock path (the first
successful passphrase verify after a locked boot). The client keeps
seeing LOCKED until reloadFromDisk has actually populated config /
channelFile / nodeDatabase with the operator's real values. Without
this, the window between the auth call and the main-loop reload
exposed two race-friendly bugs: (a) the client could read the
locked-default placeholders as if they were the real config, and (b)
a set_config in the window would silently overwrite a corrupted
baseline once the reload swapped values in.
A new per-status-slot bool pendingUnlockAfterReload records that the
connection is mid-unlock. The re-verify path (storage already
unlocked) is unchanged and authorizes immediately — there is nothing
to reload.
M7 — reloadFromDisk now holds a new file-scope mutex
(g_reloadFromDiskMutex) against itself, parks the radio in sleep
mode before swapping config / channelFile, and reconfigures the
radio with the now-real settings after. Other readers of config.lora
/ channelFile / nodeDatabase do not take this lock today; closing
those races is a wider locking-discipline change outside the audit's
M7 scope. The radio standby+reconfigure prevents the SX12xx from
sitting in a half-old/half-new register set across the swap, which
otherwise required a reboot to recover from.
M8 — RadioInterface::reconfigure() is now called at the end of a
successful reload, so the SX12xx register set actually reflects
the unlocked operator settings (region, modem preset, channels)
rather than staying on the locked-default placeholder. Routed through
a new Router::getRadioIface() accessor — the radio interface is
owned by Router as a unique_ptr and was not exposed.
M9 — NodeDB::loadProto now sets a NodeDB::storageCorruptThisLoad
flag whenever an encrypted file fails to decrypt or proto-decode.
reloadFromDisk consumes the flag and returns false on any failure
instead of silently falling back to defaults. main.cpp's reload
service then calls EncryptedStorage::lockNow() and
PhoneAPI::revokeAllAuth(), and the new
PhoneAPI::completePendingUnlocks(false) emits LOCKED(storage_corrupt)
to every pending connection — they stay unauthorized so any
set_config they send is dropped at the existing unauth gates.
The lock_reason string passes through buildStatus_LH's M13
redaction unchanged because it does not start with token_.
The success path goes through PhoneAPI::completePendingUnlocks(true)
which authorizes each pending connection, emits UNLOCKED with the
current TTL, and clears the screen-lock latch once. Snapshots the
target PhoneAPI* list outside the auth-table lock to avoid re-entry
when setAdminAuthorized takes the same lock.
Verified with an nRF52 lockdown build (rak4631).
* fix(lockdown): UI/pairing fixes for first-pair + content-flash + e-ink (audit)
Closes H13, M19, M20, L4 from the lockdown audit. (L3 dropped per
explicit decision — battery level is not a meaningful security side
channel.)
H13 — BLE pairing PIN was suppressed by the lockdown lock screen on
locked devices. Screen.cpp updateUiFrame's lockdown short-circuit
intercepts before ui->update() runs, so the pairing-PIN overlay
banner that NRF52Bluetooth::onPairingPasskey queued never painted.
Net effect: a freshly-locked device on first BLE pair could not be
unlocked over BLE because the operator could never see the PIN —
chicken and egg.
Adds a new notificationTypeEnum::pairing_pin value and special-cases
it in the short-circuit: paint the LOCKED frame first (so the
underlying background remains the redacted view, never dashboard
content) then let ui->update() composite the PIN banner overlay on
top. The PIN itself is an ephemeral pair-handshake artifact
(regenerated per attempt, dies on banner timeout) and is not
operator content, so this does not regress the redaction guarantee.
NRF52Bluetooth::onPairingPasskey switches from showSimpleBanner to
showOverlayBanner with notificationType = pairing_pin so the
short-circuit's lookup matches.
M19 — Brief content-visible window on Screen::handleSetOn(true)
wake. OLED GDDRAM physically retains the last-rendered frame while
the panel is powered off; the next ui->update() after displayOn() is
async, so an observer (or shoulder-surfer) could see the previous
frame's content for 16-50 ms on every wake. Under MESHTASTIC_LOCKDOWN
we now paint the LOCKED frame into GDDRAM in handleSetOn(false)
before calling displayOff(). On wake the only thing the panel can
flash is the redacted view. Gated on lockdown only — non-lockdown
builds keep the previous frame as a UX cue.
M20 — E-ink panels physically retain the last-rendered image
without power. A power-cycled lockdown handheld kept showing
operator-identifying content (position, messages, nodeinfo) until
the firmware's first natural refresh — which on e-ink can be
seconds into boot. Now, under MESHTASTIC_LOCKDOWN && USE_EINK, the
panel init path in Screen::setup() paints the LOCKED frame and
forces a full refresh (forceDisplay) immediately after ui->init()
and before any other rendering. Persistent pixels are wiped to the
redacted view before an observer can see them. Build-tested on
seeed_wio_tracker_L1_eink; hardware-verified visual confirmation
is pending a T-Echo session.
L4 — Screen::blink() bypasses the normal ui->update() path that
the lockdown short-circuit gates. It draws arbitrary geometry, not
node data, so it does not actually leak today; but any future
change that puts content into blink would silently leak past
redaction. Added an early-return on shouldRedactDisplay() to make
the function honor the redaction contract.
Verified with nRF52 lockdown builds on both rak4631 (OLED) and
seeed_wio_tracker_L1_eink (e-ink).
* fix(lockdown): refuse APPROTECT on vulnerable silicon, gate on provision (audit)
Closes M22 and M23 from the lockdown audit.
M22 — APPROTECT lockout on nRF52840 is publicly known to be bypassable
on every silicon revision shipping in current Meshtastic hardware
(AAB0..AAF0) via SWD glitching, per LimitedResults' published research
on the nRF52 series. Engaging APPROTECT on these revisions has two
bad properties: (1) the lockout is irreversible without a destructive
nrfjprog --recover, and (2) it gives the operator a false sense of
security because the lockout itself can be defeated by anyone with
ten minutes and a glitcher.
enableAPProtect() now reads FICR.INFO.VARIANT (encoded as a 4-byte
ASCII word) and refuses to engage on any known-vulnerable revision,
logging the variant so the operator knows their device's specific
build code. To override (e.g. for end-to-end testing of the engage
path on hardware that's known affected), rebuild with
-DMESHTASTIC_APPROTECT_OVERRIDE_VULNERABLE_SILICON=1.
The vulnerable list is explicit and easy to update: any future
revision shown to be fixed can be removed from the list and APPROTECT
will engage on it as before.
M23 — APPROTECT engagement moved from very early in setup() to
after fsInit() + EncryptedStorage::initLocked(), and gated on
EncryptedStorage::isProvisioned(). A misconfigured CI build of a
lockdown variant flashed to a dev board would otherwise burn SWD on
first boot before the operator had set any passphrase, taking the
board out of the development/recovery workflow with zero real
security benefit (there is no DEK to protect on an unprovisioned
device). Engagement now follows operator intent: SWD locks only
once they've committed to lockdown via passphrase provisioning.
The SWD-attachable window between boot and APPROTECT engagement
widens slightly from this reorder (now ~hundreds of ms while fsInit
runs) but APPROTECT remains effective on the only payload it could
protect (the in-RAM DEK loaded by initLocked which now runs *after*
APPROTECT for already-provisioned devices).
Verified with an nRF52 lockdown build (rak4631).
* tools: harden lockdown_provision.py (audit)
Closes M26-M30 and addresses L7.
M26 — passphrase input. --passphrase on argv now requires
--insecure-passphrase-on-cmdline as an explicit acknowledgement;
without it the tool refuses and points at --passphrase-file or the
interactive prompt. --passphrase-file refuses to read anything that
isn't mode 0600 (so a passphrase another user can read off the
filesystem doesn't silently succeed). With neither, the tool reads
the passphrase via getpass.getpass — and on 'provision' double-prompts
with a confirm.
M27 — provision now requires an explicit 'yes' confirmation unless
--yes is passed, after printing the warning that the passphrase
cannot be recovered. The double-passphrase prompt is built into
gather_passphrase(confirm=True). Reduces the chance of a typo
binding a device to an unrecoverable passphrase.
M28 — 'lock' subcommand gains a 'lock-now' alias, matching how the
audit and wire docs refer to it everywhere. Both forms now require
'yes' confirmation unless --yes is set, so an accidental command
doesn't immediately reboot the device into a locked state.
M29 — the 4-second sleep is gone. Replaced with a StatusFuture
single-shot that the FromRadio interceptor signals when the next
LockdownStatus arrives. provision/unlock/lock wait up to --wait
seconds (default 8) for the actual reply and exit non-zero with the
device's reason on UNLOCK_FAILED, surfacing backoff_seconds in the
error line. Exit codes are now meaningful:
0 = UNLOCKED
1 = no status / unexpected
2 = NEEDS_PROVISION (or a precondition fault: missing pkg, bad args)
3 = LOCKED (ambiguous: device reported locked rather than the
expected unlocked result)
4 = UNLOCK_FAILED
This lets ops scripts decide what to do without parsing stdout.
M30 — top-of-file docstring gained an explicit SECURITY MODEL block
that names the threat model (USB-only, passphrase cleartext on the
cable) and forbids extension to TCP/BLE/UDP without a redesign. A
runtime banner reprints the headline on every invocation. --port
values starting with tcp:/tcp://, ble:/ble://, udp:/udp://, ws:/wss:
are rejected at argument parse before any connection attempt; a
copy-paste of an example into a context with a different --port
cannot silently leak credentials to the wire.
L7 — private meshtastic APIs (_handleFromRadio, _sendToRadio,
_generatePacketId) are still in use because the lib does not yet
dispatch LockdownStatus on a public pubsub topic and there is no
public seam for raw ToRadio. Their use is now wrapped in
getattr-with-clear-error so a future lib version that removes them
produces an actionable error instead of an obscure traceback. The
top-of-file note explains why we're on the private surface.
Verified end-to-end on hardware (R1-Neo + Seeed Wio Tracker L1)
during the audit-remediation hardware test pass:
- provision (interactive, with confirm and double-prompt)
- unlock (success returns UNLOCKED + boots TTL)
- watch (passive listener emits LockdownStatus events)
- lock-now (with --yes)
* fix(lockdown): H13 — render pairing PIN steady over LOCKED frame
Two bugs in the H13 fix from commit 614b7f001:
1. NotificationRenderer::drawBannercallback's switch had no case for
the new notificationTypeEnum::pairing_pin. The function fell through
to no-op so the banner never rendered. Added pairing_pin alongside
text_banner so it dispatches to drawAlertBannerOverlay (same
rendering, distinct type so the lockdown short-circuit in Screen.cpp
can recognise it).
2. updateUiFrame's lockdown short-circuit called ui->update() to
composite the banner. That redraws the current carousel frame
(the dashboard) into the host framebuffer BEFORE the overlay
paints, so the panel flashed dashboard content under the banner
on every cycle. Replaced with a direct call to drawBannercallback
so only the banner box is painted on top of the LOCKED pixels.
Also: drawLockdownLockScreen used to commit to the panel
(display->display()) at its end. With the banner overlay then
painting and committing a second time, the panel visibly flickered
between 'just LOCKED' and 'LOCKED + banner' on every render cycle.
Split into drawLockdownLockScreenIntoBuffer (no commit) for the
lockdown short-circuit, and a thin drawLockdownLockScreen wrapper
that calls Buffer + display() for the other call sites that don't
composite anything on top. The short-circuit now commits exactly
once per frame after both LOCKED + any overlay are in the buffer.
Verified end-to-end on hardware (Seeed Wio Tracker L1, OLED):
fresh BLE pair against a locked device now shows the pairing PIN
steadily on top of the LOCKED frame, no flicker, no dashboard
leak, and pair completes normally.
* fix(lockdown): backoff MAC + atomic writes + fault wipe + size cap (audit)
Closes H3, H4, H12, M10, M11, M25 from the lockdown audit. Non-format-
breaking: existing devices keep their .dek and .unlock_token but their
old plaintext .backoff file (6 bytes, no MAC) is silently rejected as
tampered on first read and reseeded with the MAC'd 38-byte format on
the next failed-attempt OR successful unlock.
H3 — Pre-increment the failed-attempt counter BEFORE running the HMAC
verify in unlockWithPassphrase. The previous order wrote the counter
only after a failed verify, so an attacker glitching the chip between
verify and write could skip the increment and bypass backoff. The
slot is now reserved atomically up front; the success path writes
attempts=0 to clear the reservation. Worst case for a legitimate user
who power-cycles mid-success is one phantom attempt — backoff
recovers next try.
H4 — .backoff file is now MAC'd with HMAC-SHA256(ephemeralKEK,
"backoff-auth" || body) (32-byte tag), and written atomically via
SafeFile (tmp + readback verify + rename). readBackoff treats
missing / wrong-size / MAC-fail uniformly as max-attempts (255) so an
attacker who deletes or rewrites the file can only INCREASE the wait,
never decrease it. clearBackoff() now writes an attempts=0 sentinel
instead of removing the file, so 'missing == tamper' is unambiguous
post-provision. bumpBootsSinceFailOnBoot() skips on un-provisioned
devices to avoid false 'tamper' detection during the legitimate fresh
window between fsInit and provisionPassphrase.
H12 — saveDEK and writeUnlockToken now write via SafeFile in
fullAtomic mode (tmp file + readback verify + atomic rename) instead
of remove-then-open-then-write. Power loss during a DEK or token
write previously left the device unable to unlock — the encrypted
prefs files are unreadable without a valid DEK. The atomic path
rolls back to the previous file on partial write.
M10 — readAndConsumeToken's 74-byte stack buffer (entire wrapped
DEK + HMAC, explicitly called out by the audit as never wiped before
return) is now a meshtastic_security::ZeroizingBuffer that the
destructor scrubs on every return path. Same treatment for the
computedHmac stack array next to it, and for the new backoff state
buffers in readBackoff / writeBackoff / computeBackoffHmac. Removes
the manual secure_zero calls those buffers had on success paths and
fixes the missing wipes on the failure-return paths.
M11 — Added EncryptedStorage::secureWipeKeys() public API that
zeros dek/kek/ephemeralKek in BSS without touching flash, no
logging, no locks (safe from interrupt context). HardFault_Impl now
calls it as the very first thing on entry, before the diagnostic
print / coredump path runs, so a hard-fault crash dump won't capture
the DEK / KEK material that the rest of the module leaves in RAM.
M25 — migrateFile now refuses to allocate a buffer for any file
larger than 64 KiB. The legitimate ceiling is well under that on
every supported variant; anything larger is either corrupt or a
DFU-injected OOM attempt.
Verified with an nRF52 lockdown build (rak4631).
* fix(lockdown): MENC header MAC + token rollback counter (audit)
Closes M2 and M4 from the lockdown audit. **FORMAT-BREAKING** — devices
provisioned with prior lockdown firmware must factory-erase /prefs and
reprovision; the previous tokens and encrypted prefs files will not
decrypt under the new HMAC/body layouts.
M2 — The HMAC on MENC encrypted proto files now covers the full on-disk
header (4-byte magic + 13-byte nonce + 4-byte plaintext_len + ciphertext)
instead of just (nonce + ciphertext). Without this, magic and
plaintext_len were integrity-protected only by the equality check
`plaintextLen == ciphertextLen` — which holds today (no padding /
compression / AAD) but would silently produce length-oracle and
downgrade vulnerabilities the instant any of those got added. Putting
the header inside the MAC closes that pre-condition cleanly. The
verify side in readAndDecrypt and the compose side in encryptAndWrite
update in lockstep.
M4 — UTOK gains a 4-byte monotonic counter field inside its MAC'd
body. The highest counter ever issued is persisted to a new
/prefs/.tokmono file MAC'd with HMAC-SHA256(ephemeralKEK,
"tokmono-auth" || counter). On every readAndConsumeToken, any
token whose counter is less than the persisted value is rejected as
a rollback attempt and deleted. Defeats the audit's threat: an
attacker who once captured a token (e.g. bootsRemaining=255 from
before the operator lowered the policy) tries to write it back to
disk later. Counter is incremented monotonically across the device's
lifetime so any captured snapshot loses to the persisted max-seen.
Self-heal: a token whose counter exceeds the persisted value (e.g.
the .tokmono write itself failed after the token committed, or the
.tokmono got wiped via factory-erase) is accepted AND the counter
file is promoted to match. This avoids spuriously rejecting valid
tokens after partial-update recovery.
Threat model caveat (consistent with C2 acceptance): an attacker who
has both flash extraction AND FICR can recompute the .tokmono MAC
and restore a matching pair (.unlock_token + .tokmono) from an
earlier capture. M4 raises the bar to that combined capability;
the flash-write-only attacker is now blocked.
Verified with an nRF52 lockdown build (rak4631).
MIGRATION: devices already provisioned with the prior lockdown
firmware will fail to auto-unlock at boot (token format mismatch),
fall back to LOCKED(needs_auth), and every passphrase attempt will
fail because the encrypted /prefs files are HMAC'd against the old
input. Recovery is: factory-erase via the bootloader UF2 then
re-provision via lockdown_provision.py or the Android app.
* feat(lockdown): make lockdown a runtime client-toggleable setting
Converts MESHTASTIC_LOCKDOWN from a per-variant compile-time flag that
forced lockdown ON into an internal capability that is ALWAYS compiled
in for nRF52 and gated purely at runtime by whether a passphrase has
been provisioned. A device that has never been provisioned (or that the
operator disabled) behaves exactly like stock firmware.
Build/config:
- configuration.h auto-defines MESHTASTIC_LOCKDOWN (+ ACCESS_CONTROL,
ENCRYPTED_STORAGE, APPROTECT-capable) for ARCH_NRF52 unconditionally.
No variant sets -DMESHTASTIC_LOCKDOWN anymore. Flash-constrained
variants can opt out with -DMESHTASTIC_EXCLUDE_LOCKDOWN=1. DEBUG_MUTE
is no longer coupled to lockdown (a capable-but-off device must log
normally). rak4631 lands at 96.2% flash with lockdown always-in.
Runtime predicate:
- EncryptedStorage::isLockdownActive() == isProvisioned() (.dek exists)
is the single source of truth for active/inactive.
- PhoneAPI::getAdminAuthorized() returns true when lockdown is inactive,
so every existing redaction gate no-ops on a capable-but-off device
with no per-site changes. The locked-boot defaults path (NodeDB), the
AdminModule storage-locked gate, the screen-redaction predicate, and
the plaintext->encrypted migrate block are all additionally gated on
isLockdownActive() so an un-provisioned device loads/serves plaintext
normally.
- sendConfigComplete emits LockdownStatus{DISABLED} when capable-but-off
so the client renders its toggle OFF.
Enable (off->on): client provisions a passphrase. provisionPassphrase
generates the DEK; the existing reload path encrypts the plaintext
config in place (migration runs live with the DEK in RAM) and authorizes
the connection -> UNLOCKED. No reboot.
Disable (on->off): LockdownAuth{passphrase, disable=true}. PhoneAPI
verifies the passphrase (loads DEK), sets lockdownDisablePending; the
main loop runs NodeDB::disableLockdownToPlaintext() which decrypts every
pref via EncryptedStorage::migrateFileToPlaintext() then
removeLockdownArtifacts() deletes the DEK/token/counter/backoff (the
.dek delete is the atomic commit), then reboots into normal mode.
Power-loss safe and re-runnable without a persistent marker — and the
crypto runs live with the operator's passphrase in RAM rather than via
a boot-time marker an attacker could plant to trigger an unprompted
decrypt. APPROTECT is NOT reversed (sticky; permanent on silicon where
it engaged).
Generated bindings (admin.pb.h / mesh.pb.h) regenerated against
protobufs#927 (LockdownAuth.disable, LockdownStatus.State.DISABLED).
Submodule pointer stays at the pinned develop commit; the bindings are
ahead until #927 merges and the submodule is bumped, same flow as the
max_session_seconds work.
Builds clean: rak4631 with no flags now auto-includes lockdown.
NOTE: this changes the LockdownStatus the firmware emits and adds the
disable path; pairs with protobufs#927 and the upcoming Android client
toggle work.
* fix(lockdown): re-lock per-connection auth on BLE reconnect
A provisioned device reused a single BLE PhoneAPI instance, and the
per-connection auth slot (keyed by that instance) was only cleared on the
!isConnected() disconnect transition. A fast disconnect/reconnect could
begin a new config burst while state was still STATE_SEND_PACKETS, so the
reconnected client inherited the prior session's authorization: it received
SecurityConfig in the clear and no LockdownStatus, and never re-authenticated.
Reset the auth slot in NRF52Bluetooth onConnect(), which fires once per
physical link, so every new connection starts locked regardless of whether
the previous link's close() raced the new handshake. handleStartConfig keeps
its !isConnected() reset (do NOT reset on a same-connection want_config: the
post-unlock re-fetch is the client pulling now-unredacted config and must keep
the auth it just earned, otherwise config comes back redacted and set_config
writes get dropped).
* fix(lockdown): persist config on a lockdown-capable but disabled device
saveProto always called encryptAndWrite when encrypted storage was compiled,
and saveToDiskNoRetry skipped every save when !isUnlocked(). On a disabled
(never provisioned) device there is no DEK and isUnlocked() is always false,
so both paths fired and NO config ever persisted: a LoRa region set before
enabling lockdown lived only in RAM, then provisioning migrated the UNSET
default from disk and the region was lost.
Gate both on isLockdownActive(): when lockdown is inactive the device writes
plaintext exactly like stock firmware; the reloadFromDisk migrate pass then
re-saves those plaintext files encrypted once the device is provisioned.
Verified on hardware: region set while disabled now survives enable, reboot,
and unlock.
* fix(lockdown): suppress LoRa region picker under the lock screen
A locked-boot lockdown device installs region=UNSET as a deliberate RAM
placeholder (the real region is in encrypted storage, restored on unlock).
Screen.cpp popped the region picker / onboard message whenever region==UNSET,
so it rendered over the lock screen and trapped input with no way out. Skip it
while the display is being redacted for lockdown.
* fix(lockdown): silence cppcheck void* false positive + ruff docstring lints
The nRF52 `check` (cppcheck --fail-on-defect=low) flagged
arithOperationsOnVoidPointer on EncryptedStorage.cpp buffers. These are
false positives: make_zeroizing_array() returns unique_ptr<uint8_t[], ...>
so .get() is uint8_t*, not void* — cppcheck just can't resolve the
custom-deleter alias. File-scoped suppression, matching the existing
crypto-code convention in suppressions.txt.
Trunk flagged 5 ruff docstring issues in lockdown_provision.py: D301
(backslashes need a raw docstring) and D405/D407/D411/D413 (the EXAMPLES
heading was being parsed as a numpydoc section). Made the docstring raw
and renamed the heading to USAGE to dodge section detection while keeping
the ASCII-box formatting.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(lockdown): resolve cppcheck const/null-deref defects
The nRF52 `check` job (pio check --fail-on-defect=low) flagged seven
real cppcheck defects in the lockdown code:
- EncryptedStorage.cpp: nonce/encDek are read-only views into the
token buffer -> const uint8_t *.
- NodeDB.cpp: segments[] lookup table is never mutated -> const.
- PhoneAPI.cpp: clearStatusSlot_LH's p is only compared; the auth-check
slot and the hasPendingLockdownStatus loop var are read-only -> const.
- Screen.cpp: the MESHTASTIC_LOCKDOWN drawLockdownLockScreen() guard
introduced a redundant null check (nullPointerRedundantCheck) since
dispdev->displayOff() right below derefs it unguarded, as does the
rest of the file. Dropped the guard.
Verified with cppcheck 2.21 locally against the project suppressions.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(lockdown): const-qualify clearAuthSlot_LH param (cppcheck cascade)
Making clearStatusSlot_LH take const PhoneAPI* let cppcheck propagate the
same to clearAuthSlot_LH, whose p is only compared and forwarded. The
remaining PhoneAPI* params (findOrAlloc*Slot_LH) store p into the slot
table, so they correctly stay non-const.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(lockdown): wire runtime-toggle disable flow into provision tool
Addresses Copilot review on tools/lockdown_provision.py — the reference
tool advertised the runtime-toggle disable lifecycle but couldn't exercise
it:
- _STATE_NAMES: map LockdownStatus.DISABLED so a capable-but-off boot
prints DISABLED instead of an opaque state=<num>.
- build_lockdown_auth(): add a disable param that actually sets
la.disable, failing loudly on pre-runtime-toggle bindings instead of
silently sending a plain unlock.
- cmd_disable() + 'disable' subcommand: send LockdownAuth{disable=true,
passphrase=...} and wait for the resulting LockdownStatus. Mirrors the
firmware: non-empty passphrase required, DISABLED broadcast precedes
the reboot, TTL/session fields ignored.
- _exit_code_for_status(): treat DISABLED as a success (exit 0) like
UNLOCKED.
All DISABLED/disable references are hasattr-guarded so the tool still
imports and runs the lock/unlock/provision paths against the currently
released meshtastic package (verified: it has LockdownAuth but not yet
disable/DISABLED). Verified with ruff 0.15.13 and black.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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3d98622b96 |
Add hex picker (#10650)
* Add hex picker * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> |
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a212d2e84f |
Save Frame Visibility Actions (#10576)
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com> |
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b960121464 |
BaseUI: remove legacy single-message runtime path and keep multimessage flow (#10450)
* cleanup * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> |
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6c04c37294 | Merge remote-tracking branch 'origin/master' into develop | ||
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de23e5199d |
Add USB camera and uhubctl support for new test suite. Also included some bug fixes (#10204)
* Add USB camera and uhubctl support for new test suite. Also added some bug fixes * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Refactor test messages for clarity and consistency in regex tests --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> |
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aab4cd086f |
Compass improvements/refactoring (#10166)
* Infinite calibration loop fix * Save calibration * Screen refresh * reduce repeated code * reduce repeated code to reduce flash * fix Waypoint compass size and no fix no heading labels * Don't show compass unless we have a heading and location * If no calculated heading from moving, we should have no heading * Slow walking calculated heading and auto stale heading when not moving * Triming flash space * cleanup * show "?" when no location or heading for distance and heading screen * cleanup * Stale heading logic * final trim * Compass Calibration screen redesign * Trunk Fix * Compile fix * patch * Update src/motion/MotionSensor.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update WaypointModule.cpp --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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969aefa551 |
Cardputer Kit (#9540)
* Cardputer Kit BMI270 WIP * BMI270 support * verify that the number of bytes read matches the requested length Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * trunk'd * remove excessive logging * Kick the screen when unsleeping * Update the st7789 library, and enable displayon and displayoff * Battery detection * Default to arrow keys and enter, while in menus. * Enable Backlight control * Update src/detect/ScanI2CTwoWire.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * updateState method now accepts shouldRequestFocus parameter for better maintainability --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> |
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c520d3aae7 |
Gr language specific font (#8808)
* add Greek special font * add Greek fonts with with proper Greek glyphs * lint fix ( run trunk fmt) --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> |
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b4369b2730 |
Fix screen not sleeping due to power status updates (#9216)
Co-authored-by: Ben Meadors <benmmeadors@gmail.com> |
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beb268ff25 |
Revert "add a .clang-format file (#9154)" (#9172)
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit
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0d11331d18 | add a .clang-format file (#9154) | ||
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9da4396c6f |
Multi message storage (#8182)
* First try at multimessage storage and display * Nrf built issue fix * Message view mode * Add channel name instead of channel slot * trunk fix * Fix for DM threading * fix for message time * rename of view mode to Conversations * Reply in thread feature * rename Select View Mode to Select Conversation * dismiss all live fix * Messages from phone show on screen * Decoupled message packets from screen.cpp and cleaned up * Cannedmessage cleanup and emotes fixed * Ack on messages sent * Ack message cleanup * Dismiss feature fixed * removed legacy temporary messages * Emote picker fix * Memory size debug * Build error fix * Sanity checks are okay sometimes * Lengthen channel name and finalize cleanup removal of Broadcast * Change DM to @ in order to unify on a single method * Continue unifying display, also show message status on the "isMine" lines * Add context for incoming messages * Better to say "in" vs "on" * crash fix for confirmation nodes * Fix outbound labels based to avoid creating delays * Eink autoscroll dissabled * gating for message storage when not using a screen * revert * Build fail fix * Don't error out with unset MAC address in unit tests * Provide some extra spacing for low hanging characters in messages * Reorder menu options and reword Respond * Reword menus to better reflect actions * Go to thread from favorite screen * Reorder Favorite Action Menu with simple word modifications * Consolidate wording on "Chats" * Mute channel fix * trunk fix * Clean up how muting works along with when we wake the screen * Fix builds for HELTEC_MESH_SOLAR * Signal bars for message ack * fix for notification renderer * Remove duplicate code, fix more Chats, and fix C6L MessageRenderer * Fix to many warnings related to BaseUI * preset aware signal strength display * More C6L fixes and clean up header lines * Use text aligns for message layout where necessary * Attempt to fix memory usage of invalidLifetime * Update channel mute for adjusted protobuf * Missed a comma in merge conflicts * cleanup to get more space * Trunk fixes * Optimize Hi Rez Chirpy to save space * more fixes * More cleanup * Remove used getConversationWith * Remove unused dismissNewestMessage * Fix another build error on occassion * Dimiss key combo function deprecated * More cleanup * Fn symbol code removed * Waypoint cleanup * Trunk fix * Fixup Waypoint screen with BaseUI code * Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. * Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files." This reverts commit 2f6572177482fe059d37253117fa8f47abdb6310. * Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2! * remove memory usage debug * Revert only RangeTestModule.cpp change * Switch from dynamic std::string storage to fixed-size char[] * Removing old left over code * More optimization * Free Heap when not on Message screen * build error fixes * Restore ellipsis to end of long names * Remove legacy function renderMessageContent * improved destination filtering * force PKI * cleanup * Shorten longNames to not exceed message popups * log messages sent from apps * Trunk fix * Improve layout of messages screen * Fix potential crash for undefined variable * Revert changes to RedirectablePrint.cpp * Apply shortening to longNames in Select Destination * Fix short name displays * Fix sprintfOverlappingData issue * Fix nullPointerRedundantCheck warning on ESP32 * Add "Delete All Chats" to all chat views * Improve getSafeNodeName / sanitizeString code. * Improve getSafeNodeName further * Restore auto favorite; but only if not CLIENT_BASE * Don't favorite if WE are CLIENT_BASE role * Don't run message persistent in MUI * Fix broken endifs * Unkwnown nodes no longer show as ??? on message thread * More delete options and cleanup of code * fix for delete this chat * Message menu cleanup * trunk fix * Clean up some menu options and remove some Unit C6L ifdefines * Rework Delete flow * Desperate times call for desperate measures * Create a background on the connected icon to reduce overlap impact * Optimize code for background image * Fix for Muzi_Base * Trunk Fixes * Remove the up/down shortcut to launch canned messages (#8370) * Remove the up/down shortcut to launch canned messages * Enabled MQTT and WEBSERVER by default (#8679) Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> --------- Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Riker <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Correct string length calculation for signal bars * Manual message scrolling * Fix * Restore CannedMessages on Home Frame * UpDown situational destination for textMessage * Correct up/down destinations on textMessage frame * Update Screen.h for handleTextMessage * Update Screen.cpp to repair a merge issue * Add nudge scroll on UpDownEncoder devices. * Set nodeName to maximum size * Revert "Set nodeName to maximum size" This reverts commit e254f399256c746b0c82d62475b580d27d4fbbb9. * Reflow Node Lists and TLora Pager Views (#8942) * Add files via upload * Move files into the right place * Short or Long Names for everyone! * Add scrolling to Node list * Pagination fix for Latest to oldest per page * Page counters * Dynamic scaling of column counts based upon screen size, clean up box drawing * Reflow Node Lists and TLora Pager Views (#8942) * Add files via upload * Move files into the right place * Short or Long Names for everyone! * Add scrolling to Node list * Pagination fix for Latest to oldest per page * Page counters * Dynamic scaling of column counts based upon screen size, clean up box drawing * Update exempt labels for stale bot workflow Adds triaged and backlog to the list of exempt labels. * Update naming of Frame Visibility toggles * Fix to scrolling * Fix for content cutting off when from us * Fix for "delete this chat" now it does delete the current one * Rework isHighResolution to be an enum called ScreenResolution * Migrate Unit C6L macro guards into currentResolution UltraLow checks * Mistakes happen - restoring NodeList Renderer line --------- Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Jason P <applewiz@mac.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Riker <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: whywilson <m.tools@qq.com> Co-authored-by: Tom Fifield <tom@tomfifield.net> |
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+16 |
1523368c53 |
adding support for the ST7796 + creating a new variant of the T-beam (#6575)
* remove duplicate HAS_LP5562 introduced by #6422
* add ST7796
* changes to get display centered+lib update
* seperated from tbeam
* forgot the simple scan case
* lowered speeds to 1/4
* added SPI Speed to constructor+ cleaned up variant.h
* even slower speeds....
* add ST7796
* changes to get display centered+lib update
* seperated from tbeam
* forgot the simple scan case
* lowered speeds to 1/4
* added SPI Speed to constructor+ cleaned up variant.h
* even slower speeds....
* changed variant name to tbeam-displayshield
* modified variant.h and merged ini file+testing on lower spi frequency for the lora module, display shield pumps out EMI?
* try higher speeds + HSPI
* cleanup of redundant code
* refelct changes?
* trunk fmt
* testing touchscreen code
* further testing
* changed to sensorlib 0.3.1
* i broke it , dont know how to fix at the moment will investigate
* add -1 functionality for touch IRQ
* revert to working example?
* it works.... is pressed was not working properly
* working touchscreen but gestures not moving display
* swap XY+ mirror X
* cleanup + addition of defines for on screen keyboard and canned message module
* removed debug lines, disabled bluetooth for now because of stack smashing protect failure
* reverted the revert #6640 + increased speed, bleutooth is stable now on reconnection cold booth etc , GPS is still not working though
* remove debug + add fixed baudrate for gps
* fmt
* revert NIMble
* changed display library to meshtastic org
* removed baudrate of 115200 and some commented out code
* Correct spelling
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Typo
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* display speed x10
* resolve conflicts
* undo
* revert speed increase CPU
* add SCREEN_TRANSITION_FRAMERATE 5
* spi speed increase of the display
* using the original touchscreen implementation
* removal of H file line
* add USE_ST7796 to missing places
* removed is pressed + interrupt
* revert changes of settings.json
* update to screen.cpp
* test identification of CST226 and CST328
* Update src/configuration.h
typo
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* made changes to detection because it was completely wrong, CST226SE has 2 posible adresses
* add merge queue
* try vars
* kerning in yaml.
* update comment
* lint etc
* touching to check grandfathering
* explicit ignores
* add WIP for Unit C6L (#7433)
* add WIP for Unit C6L
* adapt to new config structure
* Add c6l BLE and screen support (#7991)
* Minor c6l fix
* Move out of PRIVATE_HW
---------
Co-authored-by: Austin <vidplace7@gmail.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Jason P <Xaositek@users.noreply.github.com>
Co-authored-by: Markus <Links2004@users.noreply.github.com>
* Update Adafruit BusIO to v1.17.3 (#8018)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Update actions/checkout action to v5 (#8020)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Update actions/setup-python action to v6 (#8023)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Upgrade trunk (#8025)
Co-authored-by: vidplace7 <1779290+vidplace7@users.noreply.github.com>
* Update actions/download-artifact action to v5 (#8021)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Fix init for InputEvent (#8015)
* Automated version bumps (#8028)
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* Allow Left / Right Events for selection and improve encoder responsives (#8016)
* Allow Left / Right Events for selection and improve encoder responsives
* add define for ROTARY_DELAY
* T-Lora Pager: Support LR1121 and SX1280 models (#7956)
* T-Lora Pager: Support LR1121 and SX1280 models
* Remove ifdefs
* (resubmission) Manual GitHub actions to allow building one target or arch (#7997)
* Reset the modified files
* Fix some changes
* Fix some changes
* Trunk. That is all.
---------
Co-authored-by: Tom <116762865+Nestpebble@users.noreply.github.com>
* BaseUI Show/Hide Frame Functionality (#7382)
* Rename System Frame (from Memory) in code base
* Create menu options to Show/Hide frames: Node Lists, Bearings, Position, LoRa, Clock and Favorites frames
* Move Region Picker into submenu
* Tweak wording for Send Position vs Node Info if the device has GPS
* Update actions/checkout action to v5 (#8031)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Update actions/download-artifact action to v5 (#8032)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Update actions/setup-python action to v6 (#8033)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Phone GPS display on Position Screen for BaseUI (#7875)
* Phone GPS display on Position Screen
This is a PR to show when a phone shares GPS location with the node so you can reliably know what coordinate is being shared with the Mesh.
* Merge pull request #8004 from compumike/compumike/debug-heap-add-free-heap-debugging-to-all-log-lines
When `DEBUG_HEAP` is defined, add free heap bytes to every log line in `RedirectablePrint::log_to_serial`
* Feature: Seamless Cross-Preset Communication via UDP Multicast Bridging (#7753)
* Added compatibility between nodes on different Presets through `Mesh via UDP`
* Optimize multicast handling and channel mapping
- FloodingRouter: remove redundant UDP-encrypted rebroadcast suppression.
- Router: guard multicast fallback with HAS_UDP_MULTICAST and map fallback-decoded packets
to the local default channel via isDefaultChannel()
- UdpMulticastHandler: set transport_mechanism only after successful decode
* trunk fmt
* Move setting transport mechanism.
---------
Co-authored-by: GUVWAF <thijs@havinga.eu>
* Auto-favorite remote admin node
* Merge pull request #7873 from compumike/compumike/client-base-role
Add `CLIENT_BASE` role: `ROUTER` for favorites, `CLIENT` otherwise (for attic/roof nodes!)
* Fixes
* BaseUI Updates (#7787)
* Account for low resolution wide screen OLEDs
* Allow picking of Device Role and new Display Formatter for Device Role
* Add remainder of client roles to display formatter
* Don't update the role unless you pick a value
* Mascots are fun
* Fix warnings during compile time
* Improve some menus
* Mascots need to work everywhere
* Update Chirpy image
* Fix Trunk
* Update protobufs
* Add date to Clock screen
* Analog clocks love dates too
* Finalize date moves for analog clock
* Added Last Coordinate counter to Position screen (#7865)
Adding a counter to show the last time a GPS coordinate was detected to ensure the user is aware how long since the coordinate updated or to identify any errors.
* Fix
* Portduino config refactor (#7796)
* Start portduino_config refactor
* refactor GPIOs to new portduino_config
* More portduino_config work
* More conversion to portduino_config
* Finish portduino_config transition
* trunk
* yaml output work
* Simplify the GPIO config
* Trunk
* updated shebang to use a more standard path for bash (#7922)
Signed-off-by: Trenton VanderWert <trenton.vanderwert@gmail.com>
* Show GPS Date properly in drawCommonHeader (#7887)
* Commit good code that is sustainable
* Fix new build errors
* BaseUI Updates (#7787)
* Account for low resolution wide screen OLEDs
* Allow picking of Device Role and new Display Formatter for Device Role
* Add remainder of client roles to display formatter
* Don't update the role unless you pick a value
* Mascots are fun
* Fix warnings during compile time
* Improve some menus
* Mascots need to work everywhere
* Update Chirpy image
* Fix Trunk
* Update protobufs
* Add date to Clock screen
* Analog clocks love dates too
* Finalize date moves for analog clock
* Add formatting and menu picking for other GPS format options (#7974)
* Add back options for other GPS format options
* Rename variables and don't overlap elements
* Fix default value
* Should probably add a menu while I'm here!
* Shorten names just a bit to fit on screens
* Fix off by one
* Labels try to make things better
* Missed a label
* Update protobufs (#8038)
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* Add formatting and menu picking for other GPS format options (#7974)
* Add back options for other GPS format options
* Rename variables and don't overlap elements
* Fix default value
* Should probably add a menu while I'm here!
* Shorten names just a bit to fit on screens
* Fix off by one
* Labels try to make things better
* Missed a label
* Add a new GPS model CM121. (#7852)
* Add a new GPS model CM121.
* Add CM121 to Unicore.
* Trunk fixes, remove unneded NMEA lines
---------
Co-authored-by: Tom Fifield <tom@tomfifield.net>
* (resubmission) Manual GitHub actions to allow building one target or arch (#7997)
* Reset the modified files
* Fix some changes
* Fix some changes
* Trunk. That is all.
---------
Co-authored-by: Tom <116762865+Nestpebble@users.noreply.github.com>
* PPA: Enable Ubuntu 25.10 (questing) (#7940)
* Update Protobuf usage, add MLS, fix clock (#8041)
* Update protobufs (#8045)
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* Fix icon
* C6l fixes (#8047)
* fix build with HAS_TELEMETRY 0 (#8051)
* Make sure to ACK ACKs/replies if next-hop routing is used (#8052)
* Make sure to ACK ACKs/replies if next-hop routing is used
To stop their retransmissions; hop limit of 0 is enough
* Update src/mesh/ReliableRouter.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* move HTTP contentTypes to Flash - saves 768 Bytes of RAM (#8055)
* Use `lora.use_preset` config to get name (#8057)
* Update RadioLib to v7.3.0 (#8065)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Fix Rotary Encoder Button (#8001)
this fixes the Rotary Encoder Button, currenlty its not working at all.
Currently the action `ROTARY_ACTION_PRESSED` is only triggerd with a IRQ on RISING, which results in nothing since the function detects the "not longer" pressed button --> no action.
the `ROTARY_ACTION_PRESSED` implementation needs to be called on both edges (on press and release of the button)
changing the interupt setting to `CHANGE` fixes the problem.
* Add another seeed_xiao_nrf52840_kit build environment for I2C pinout (#8036)
* Update platformio.ini
* Remove some more extraneous lines
* Add heltec_v4 board. (#7845)
* add heltec_v4 board.
* Update variants/esp32s3/heltec_v4/platformio.ini
Co-authored-by: Austin <vidplace7@gmail.com>
* Limit the maximum output power.
* Trunk fixes
Fixes formatting to match meshtastic trunk linter.
* Apply suggestion from @Copilot
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Apply suggestion from @Copilot
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Austin <vidplace7@gmail.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Upgrade trunk (#8078)
Co-authored-by: vidplace7 <1779290+vidplace7@users.noreply.github.com>
* portduino bump to fix gpiod bug (#8083)
An earlier portduino causes problems with initializing gpiod lines. This pulls in the fix.
* Handle ext. notification module things even if not enabled (#8089)
* tlora-pager wake on button, and kb backlight toggling (#8090)
* Try-fix: Unstick that PhoneAPI state (#8091)
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
* Also pull a deviceID from esp32c6 devices (#8092)
* Remove line from BLE pin screen, to make pin readible on tiny screens
* Fix build errors (#8067)
* Heltec V4 is 16mb
* Clear lasttoradio on BLE disconnect (#8095)
* On disconnect, clear the lastToRadio buffer
* Move it, bucko!
* Revert "Fix build errors (#8067)"
This reverts commit
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654abe5b2c | Add support for muzi-base (#8753) | ||
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f55db903b2 | Merge branch 'master' into develop | ||
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07b58a82d5 | tlora-pager wake on button, and kb backlight toggling (#8090) | ||
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3fbe7fd8b2 |
BaseUI Updates (#7787)
* Account for low resolution wide screen OLEDs * Allow picking of Device Role and new Display Formatter for Device Role * Add remainder of client roles to display formatter * Don't update the role unless you pick a value * Mascots are fun * Fix warnings during compile time * Improve some menus * Mascots need to work everywhere * Update Chirpy image * Fix Trunk * Update protobufs * Add date to Clock screen * Analog clocks love dates too * Finalize date moves for analog clock |
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953fcca304 |
BaseUI Show/Hide Frame Functionality (#7382)
* Rename System Frame (from Memory) in code base * Create menu options to Show/Hide frames: Node Lists, Bearings, Position, LoRa, Clock and Favorites frames * Move Region Picker into submenu * Tweak wording for Send Position vs Node Info if the device has GPS |
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8f0e17a653 | Merge branch 'master' into develop | ||
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71d84404c6 |
add WIP for Unit C6L (#7433)
* add WIP for Unit C6L * adapt to new config structure * Add c6l BLE and screen support (#7991) * Minor c6l fix * Move out of PRIVATE_HW --------- Co-authored-by: Austin <vidplace7@gmail.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Jason P <Xaositek@users.noreply.github.com> Co-authored-by: Markus <Links2004@users.noreply.github.com> |
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50a5b36498 |
BaseUI Updates (#7787)
* Account for low resolution wide screen OLEDs * Allow picking of Device Role and new Display Formatter for Device Role * Add remainder of client roles to display formatter * Don't update the role unless you pick a value * Mascots are fun * Fix warnings during compile time * Improve some menus * Mascots need to work everywhere * Update Chirpy image * Fix Trunk * Update protobufs * Add date to Clock screen * Analog clocks love dates too * Finalize date moves for analog clock |
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dd2f77ea0c |
BaseUI Show/Hide Frame Functionality (#7382)
* Rename System Frame (from Memory) in code base * Create menu options to Show/Hide frames: Node Lists, Bearings, Position, LoRa, Clock and Favorites frames * Move Region Picker into submenu * Tweak wording for Send Position vs Node Info if the device has GPS |
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093a37a2b0 |
On screen keyboard (#7705)
* Add on-screen keyboard implementation on Trackball device. * Update On-Screen Keyboard to new layout. * The on-screen keyboard dynamically adjusts the key size based on the screen. * Improve input box display on small screens. * Optimize the virtual keyboard layout and cursor movement logic, and adjust the keyboard starting position for small and wide screens. * Optimize the text alignment of numeric keys on ssd1306. --------- Co-authored-by: whywilson <m.tools@qq.com> |
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1daf5aad1f |
Revert "Add on-screen keyboard implementation on Trackball device. (#7625)" (#7704)
This reverts commit
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fe3f14a63e |
Add on-screen keyboard implementation on Trackball device. (#7625)
* Add on-screen keyboard implementation on Wio Tracker L1. * Update On-Screen Keyboard to new layout. * The on-screen keyboard dynamically adjusts the key size based on the screen. * Improve input box display on small screens. * Optimize the virtual keyboard layout and cursor movement logic, and adjust the keyboard starting position for small and wide screens. * Optimize the text alignment of numeric keys on ssd1306. --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> |
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4bab148e3b | Make the shouldWake function always available, and remove the bool (#7300) | ||
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be75f11156 |
Update Screen Wake Default Behavior (#7282)
* feat(display): enable screen wake on received messages * feat(menu): add Screen Wakeup option in system menu * feat(ui): update wake on message configuration and refactor save logic * feat(TextMessageModule): conditionally trigger screen wake on received message * Refactoring system menu options for notification and screen. * Fix MUI options in the system menu. * Build out Reboot/Shutdown Menu and consolidate options within it * Trunk fixes * Protobuf ref * Revert generated files * Update plumbing for screen_wakeup_menu * Begin work on crafting a method to stop screen wake for received messages * SharedUIDisplay.cpp doesn't need ExternalNotificationModule.h * Stop screen wake if External Notification is enabled * Removing extra log lines * Add role and battery state checks for not waking screen. Menu updates to resolve some Back options not being linked * Resolve some additional merge conflict related issues * Shouldn't throttle the power menu * Finalize renames of some menus * Flip Flop MUI Menu to avoid accidental clicks * NULL check for powerStatus * Remove "Wakeup" eNum * Update src/graphics/Screen.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * CoPilot was close this should fix the builds --------- Co-authored-by: whywilson <m.tools@qq.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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0795b21c2b | Key verification flow on BaseUI (#7240) | ||
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a6be2e46ed |
2.7 fixes w2 (#7148)
* Initial work on splitting notification renderer into components for reuse * More progress * Fix notification popup * more fix, less crash * Adjustments for OLED on keeping menus tidy, added Bluetooth Toggle to Home frame. Also widen the frame slightly if you have a scroll bar * Small changes for EInk to not crowd elements * Change System frame menu over to better match actions; added color picker for T114 * Fix build errors and add T190 for testing * Logic gates are hard sometimes * Screen Color Picker changes, defined Yellow as a Color. * Additional colors and tuning * Abandon std::sort in NodeDB, and associated fixes (#7175) * Generate short name for nodes that don't have user yet * Add reboot menu * Sort fixes * noop sort option to avoid infinite loop * Refactor Overlay Banner * Continuing work on Color Picker * Add BaseUI menus to add and remove Favorited Nodes * Create TFT_MESH_OVERRIDE for variants.h and defined colors * Trigger a NodeStatus update at the end of setup() to get fresh data on display at boot. * T114 defaults to White, Yellow is now bright Yellow * Revert "T114 defaults to White, Yellow is now bright Yellow" This reverts commit 8d05e17f11eb48c42460176317893a50abd2eeb2. * Only show OEM text if not OLED * Adjust OEM logo to maximize visible area * Start plumbing in Color Picker changes * Finished plumbing * Fix warning * Revert "Fix warning" This reverts commit 2e8aecd52d6f5b9058e0bde09b72ece43a5f3a48. * Fix display not fully redrawing * T-Deck should get color too * Emote Revamp * Update emotes.cpp * Poo Emote fix * Trunk fix * Add secret test menu and number picker * Missed bits * Save colors between reboots * Save Clock Face election to protobuf * Make reboot first, then settings * Add padding for single line pop-ups * Compass saving and faster menus * Resolve build issue with Excluding GPS * Resolve issue with memory bars on EInk * Add brightness settings for supported screen (#7182) * Add brightness menu. * add loop destination selection. * Bring back color (and sanity) to the menus! * Trunk --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jason P <applewiz@mac.com> Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com> Co-authored-by: Wilson <m.tools@qq.com> |
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29e7a71c97 |
2.7 Miscellaneous Fixes - Week 1 (#7102)
* Update Favorite Node Message Options to unify against other screens * Rebuild Horizontal Battery, Resolve overlap concerns * Update positioning on Message frame and fix drawCommonHeader overlay * Beginnings of creating isHighResolution bool * Fixup determineResolution() * Implement isHighResolution in place of SCREEN_WIDTH > 128 checks * Line Spacing bound to isHighResolution * Analog Clock for all * Add AM/PM to Analog Clock if isHighResolution and not TWatch * Simple Menu Queue, and add time menu * Fix prompt string for 12/24 hour picker * More menu banners into functions * Fix Action Menu on Home frame * Correct pop-up calculation size and continue to leverage isHighResolution * Move menu bits to MenuHandler * Plumb in the digital/analog picker * Correct Clock Face Picker title * Clock picker fixes * Migrate the rest of the menus to MenuHandler.* * Add compass menu and needle point option * Minor fix for compass point menu * Correct Home menu into typical format * Fix emoji bounce, overlap, and missing commonHeader * Sanitize long_names and removed unused variables * Slightly better sanitizeString variation * Resolved apostrophe being shown as upside down question mark * Gotta keep height and width in expected order * Remove Second Hand for Analog Clock on EInk displays * Fix Clock menu option decision tree * Improvements to Eink Navigation * Pause Banner for Eink moved to bottom * Updated working for 12-/24-hour menu and Added US/Arizona to timezone picker * Add Adhoc Ping and resolve error with std::string sanitized * Hide quick toggle as option is available within Action Menu, commented out for the moment * Remove old battery icon and option, use drawCommonHeader throughout, re-add battery to Clock frames * fix misc build warnings. NFC * Update Analog Clock on EInk to show more digits * Establish Action Menu on all node list screens, add NodeDB reset (with confirmation) option * Add Toggle Backlight for EInk Displays * Suppress action screen Full refresh for Eink * Adjust drawBluetoothConnectedIcon on TWatch * Maintain clock frame when switching between Clock Faces * Move modules beyond the clock in navigation * addressed the conflicts, and changed target branch to 2.7-MiscFixes-Week1 * cleanup, cheers * Add AM/PM to low resolution clock also * Small adjustments to AM/PM replacement across various devices * Resolve dangling pointer issues with sanitize code * Update comments for Screen.cpp related to module load change * Trunk runs * Update message caching to correct aged timestamp * Menu wording adjustments * Time Format wording * Use all the rows on EInk since with autohide the navigation bar * Finalize Time Format picker word change * Retired drawFunctionOverlay code No longer being used * Actually honor the points-north setting * Trunk * Compressed action list * Update no-op showOverlayBanner function * trunk * Correct T_Watch_S3 specific line * Autosized Action menu per screen * Finalize Autosized Action menu per screen * Unify Message Titles * Reorder Timezones to match expectations * Adjust text location for pop-ups * Revert "Actually honor the points-north setting" This reverts commit 20988aa4fabb0975be644989d556fca7e1176680. * Make NodeDB sort its internal vector when lastheard is updated. Don't sort in NodeListRenderer * Update src/graphics/draw/NodeListRenderer.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/mesh/NodeDB.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Pass by reference -- Thanks Copilot! * Throttle sorting just a touch * Check more carefully for own node * Eliminate some now-unneeded sorting * Move function after include * Putting Modules back to position 0 and some trunk checks found * Add Scrollbar for Action menus * Second attempt to move modules down the navigation bar * Continue effort of moving modules in the navigation * Canned Messages tweak * Replicate Function + Space through the Menu System * Move init button parameters into config struct (#7145) * Remove bundling of web-ui from ESP32 devices (#7143) * Fixed triple click GPS toggle bungle * Move init button parameters into config struct * Reapply "Actually honor the points-north setting" This reverts commit 42c1967e7b3735ec9f5be8acd9582bc9edcbc78a. * Actually do compass pointings correctly * Tweak to node bearings * Menu wording tweaks * Get the compass_north_top logic right * Don't jump frames after setting Compass * Get rid of the extra bearingTo functions * Don't blink Mail on EInk Clock Screens * Actually set lat and long * Calibrate * Convert Radians to Degrees * More degree vs radians fixes * De-duplicate draw arrow function * Don't advertise compass calibration without an accell thread. --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com> Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com> Co-authored-by: csrutil <keming.cao@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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ecfaf3a095 |
Canned Messages via InkHUD menu (#7096)
* Allow observers to respond to AdminMessage requests
Ground work for CannedMessage getters and setters
* Enable CannedMessage config in apps for InkHUD devices
* Migrate the InkHUD::Events AdminModule observer
Use the new AdminModule_ObserverData struct
* Bare-bones NicheGraphics util to access canned messages
Handles loading and parsing. Handle admin messages for setting and getting.
* Send canned messages via on-screen menu
* Change ThreadedMessageApplet from Observer to Module API
Allows us to intercept locally generated packets ('loopbackOK = true'), to handle outgoing canned messages.
* Fix: crash getting empty canned message string via Client API
* Move file into Utils subdir
* Move an include statement from .cpp to .h
* Limit strncpy size of dest, not source
Wasn't critical in ths specific case, but definitely a mistake.
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4feaec651f |
Unify the native display config between legacy display and MUI (#6838)
* Add missed include * Another Warning fix * Add another HAS_SCREEN * Namespace fixes * Removed depricated destination types and re-factored destination screen * Get rid of Arduino Strings * Clean up after Copilot * SixthLine Def, Screen Rename Added Sixth Line Definition Screen Rename, and Automatic Line Adjustment * Consistency is hard - fixed "Sixth" * System Frame Updates Adjusted line construction to ensure we fit maximum content per screen. * Fix up notifications * Add a couple more ifdef HAS_SCREEN lines * Add screen->isOverlayBannerShowing() * Don't forget the invert! * Adjust Nodelist Center Divider Adjust Nodelist Center Divider * Fix variable casting * Fix entryText variable as empty before update to fix validation * Altitude is int32_t * Update PowerTelemetry to have correct data type * Fix cppcheck warnings (#6945) * Fix cppcheck warnings * Adjust logic in Power.cpp for power sensor --------- Co-authored-by: Jason P <applewiz@mac.com> * More pixel wrangling so things line up NodeList edition * Adjust NodeList alignments and plumb some background padding for a possible title fix * Better alignment for banner notifications * Move title into drawCommonHeader; initial screen tested * Fonts make spacing items difficult * Improved beeping booping and other buzzer based feedback (#6947) * Improved beeping booping and other buzzer based feedback * audible button feedback (#6949) * Refactor --------- Co-authored-by: todd-herbert <herbert.todd@gmail.com> * Sandpapered the corners of the notification popup * Finalize drawCommonHeader migration * Update Title of Favorite Node Screens * Update node metric alignment on LoRa screen * Update the border for popups to separate it from background * Update PaxcounterModule.cpp with CommonHeader * Update WiFi screen with CommonHeader and related data reflow * It was not, in fact, pointing up * Fix build on wismeshtap * T-deck trackball debounce * Fix uptime on Device Focused page to actually detail * Update Sys screen for new uptime, add label to Freq/Chan on LoRa * Don't display DOP any longer, make Uptime consistent * Revert Uptime change on Favorites, Apply to Device Focused * Label the satelite number to avoid confusion * Boop boop boop boop * Correct GPS positioning and string consistency across strings for GPS * Fix GPS text alignment * Enable canned messages by default * Don't wake screen on new nodes * Cannedmessage list emote support added * Fn+e emote picker for freetext screen * Actually block CannedInput actions while display is shown * Add selection menu to bannerOverlay * Off by one * Move to unified text layouts and spacing * Still my Fav without an "e" * Fully remove EVENT_NODEDB_UPDATED * Simply LoRa screen * Make some char pointers const to fix compilation on native targets * Update drawCompassNorth to include radius * Fix warning * button thread cleanup * Pull OneButton handling from PowerFSM and add MUI switch (#6973) * Trunk * Onebutton Menu Support * Add temporary clock icon * Add gps location to fsi * Banner message state reset * Cast to char to satisfy compiler * Better fast handling of input during banner * Fix warning * Derp * oops * Update ref * Wire buzzer_mode * remove legacy string->print() * Only init screen if one found * Unsigned Char * More buttonThread cleaning * screen.cpp button handling cleanup * The Great Event Rename of 2025 * Fix the Radiomaster * Missed trackball type change * Remove unused function * Make ButtonThread an InputBroker * Coffee hadn't kicked in yet * Add clock icon for Navigation Bar * Restore clock screen definition code - whoops * ExternalNotifications now observe inputBroker * Clock rework (#6992) * Move Clock bits into ClockRenderer space * Rework clock into all device navigation * T-Watch Actually Builds Different * Compile fix --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> * Add AM/PM to Digital Clock * Flip Seconds and AM/PM on Clock Display * Tik-tok pixels are hard * Fix builds on Thinknode M1 * Check for GPS and don't crash * Don't endif til the end * Rework the OneButton thread to be much less of a mess. (#6997) * Rework the OneButton thread to be much less of a mess. And break lots of targets temporarily * Update src/input/ButtonThread.h Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * fix GPS toggle * Send the shutdown event, not just the kbchar * Honor the back button in a notificaiton popup * Draw the right size box for popup with options * Try to un-break all the things --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * 24-hour Clock Should have leading zero, but not 12-hour * Fixup some compile errors * Add intRoutine to ButtonThread init, to get more responsive user button back * Add Timezone picker * Fix Warning * Optionally set the initial selection for the chooser popup * Make back buttons work in canned messages * Drop the wrapper classes * LonPressTime now configurable * Clock Frame can not longer be blank; just add valid time * Back buttons everywhere! * Key Verification confirm banner * Make Elecrow M* top button a back button * Add settings saves * EInk responsiveness fixes * Linux Input Fixes * Add Native Trackball/Joystick support, and move UserButton to Input * No Flight Stick Mode * Send input event * Add Channel Utilization to Device Focused frame * Don't shift screens when we draw new ones * Add showOverlayBanner arguments to no-op * trunk * Default Native trackball to NC * Fix crash in simulator mode * Add longLong button press * Get the args right * Adjust Bluetooth Pairing Screen to account for bottom navigation. * Trackball everywhere, and unPhone buttons * Remap visionmaster secondary button to TB_UP * Kill ScanAndSelect * trunk * No longer need the canned messages input filter * All Canned All the time * Fix stm32 compile error regarding inputBroker * Unify tft lineheights (#7033) * Create variable line heights based upon SCREEN_HEIGHT * Refactor textPositions into method -> getTextPositions * Update SharedUIDisplay.h --------- Co-authored-by: Jason P <applewiz@mac.com> * Adjust top distance for larger displays * Adjust icon sizes for larger displays * Fix Paxcounter compile errors after code updates * Pixel wrangling to make larger screens fit better * Alert frame has precedence over banner -- for now * Unify on ALT_BUTTON * Align AM/PM to the digit, not the segment on larger displays * Move some global pin defines into configuration.h * Scaffolding for BMM150 9-axis gyro * Alt button behavior * Don't add the blank GPS frames without HAS_GPS * EVENT_NODEDB_UPDATED has been retired * Clean out LOG_WARN messages from debugging * Add dismiss message function * Minor buttonThread cleanup * Add BMM150 support * Clean up last warning from dev * Simplify bmm150 init return logic * Add option to reply to messages * Add minimal menu upon selecting home screen * Move Messages to slot 2, rename GPS to Position, move variables nearer functional usage in Screen.cpp * Properly dismiss message * T-Deck Trackball press is not user button * Add select on favorite frame to launch cannedMessage DM * Minor wording change * Less capital letters * Fix empty message check, time isn't reliable * drop dead code * Make UIRenderer a static class instead of namespace * Fix the select on favorite * Check if message is empty early and then 'return' * Add kb_found, and show the option to launch freetype if appropriate * Ignore impossible touchscreen touches * Auto scroll fix * Move linebreak after "from" for banners to maximize screen usage. * Center "No messages to show" on Message frame * Start consolidating buzzer behavior * Fixed signed / unsigned warning * Cast second parameter of max() to make some targets happy * Cast kbchar to (char) to make arduino string happy * Shorten the notice of "No messages" * Add buzzer mode chooser * Add regionPicker to Lora icon * Reduce line spacing and reorder Position screen to resolve overlapping issues * Update message titles, fix GPS icons, add Back options * Leftover boops * Remove chirp * Make the region selection dismissable when a region is already set * Add read-aloud functionality on messages w/ esp8266sam * "Last Heard" is a better label * tweak the beep * 5 options * properly tear down freetext upon cancel * de-convelute canned messages just a bit * Correct height of Mail icon in navigation bar * Remove unused warning * Consolidate time methods into TimeFormatters * Oops * Change LoRa Picker Cancel to Back * Tweak selection characters on Banner * Message render not scrolling on 5th line * More fixes for message scrolling * Remove the safety next on text overflow - we found that root cause * Add pin definitions to fix compilation for obscure target * Don't let the touchscreen send unitialized kbchar values * Make virtual KB just a bit quicker * No more double tap, swipe! * Left is left, and Right is right * Update horizontal lightning bolt design * Move from solid to dashed separator for Message Frame * Single emote feature fix * Manually sort overlapping elements for now * Freetext and clearer choices * Fix ESP32 InkHUD builds on the unify-tft branch (#7087) * Remove BaseUI branding * Capitalization is fun * Revert Meshtastic Boot Frame Changes * Add ANZ_433 LoRa region to picker * Update settings.json --------- Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jason P <applewiz@mac.com> Co-authored-by: todd-herbert <herbert.todd@gmail.com> Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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a085614aaa |
Initiate magnetometer based compass calibration from button presses (#5553)
* Initiate magenetometer based compass calibration from button presses - only active for BMX160 accelerometers on RAK_4631 - replace automatic calibration on power on with button triggered calibration - set 5 presses to trigger 30s calibration - set 6 presses to trigger 60s calibration (useful if unit is not handheld, ie vehicle mounted) - show calibration time remaining on calibration alert screen * Fix non RAK 4631 builds - exclude changes from non RAK 4631 builds - remove calls to screen when not present * Fix build on RAK4631_eth_gw - exclude all compass heading updates on variant without screen --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> |
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d87b7e49e4 |
Add czech oled localization (#5661)
* Added support for Czech and Slovak glyphs localization * Remove accidental commit * Fix typo * Fixed formatting |
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d00e0f6911 |
Convert userprefs to a json file instead of header file which has to be included everywhere (#5471)
* WIP * Got string quoting and macro expansion working * Need the placeholder * Cleanup * Missed a user prefs reference * Update jsonc |
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8df7a035e2 |
Fix ukrainian fonts (#5468)
* FIX: rollback to !4624 * UPDATE: new 16 and 24 UA Fonts and fixes |
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c51a7b98bd |
add canned message and keyboard in indicator board (#5410)
* add canned message and keyboard in indicator board * Added virtual keyboard macro and enabled for Indicator * Cleanup macros by applying USE_VIRTUAL_KEYBOARD and DISPLAY_CLOCK_FRAME --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> |
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b947b123fc | fix 'symbal' typo (#5395) | ||
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8e2a3e5728 | fix display of umlauts (UTF-8 left byte C3) (#5252) | ||
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d1138d51e5 |
Wrangle module frames with I2C keyboard (#4817)
* Only suppress UI nav if module using keyboard input * CardKB combo to dismiss text message and waypoint Currently assigned to Fn + Delete |
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719faf4f97 | trunk fmt | ||
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234e652a07 | Fix switch | ||
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cd16b7b00a | fix display of degree symbol (+ other symbols) | ||
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50631f96fc | trunk fmt | ||
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ef9ecec341 |
Support for Polish OLED characters
Added support for Polish OLED characters.
- Custom FONT_SMALL ArialMT_Plain_10_PL
- Automatic selection between Polish and Ukrainian/Russian characters mapping depending on the -D OLED_{LANG_NAME} flage
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eabec5ae34 |
Show specific frame when updating screen (#4264)
* Updated setFrames in Screen.cpp Added code to attempt to revert back to the same frame that user was on prior to setFrame reload. * Space added Screen.cpp * Update Screen.cpp Make screen to revert to Frame 0 if the originally displayed frame is no longer there. * Update Screen.cpp Inserted boolean holdPosition into setFrames to indicate the requirement to stay on the same frame ( if =true) or else it will switch to new frame . Only Screen::handleStatusUpdate calls with setFrame(true). ( For Node Updates) All other types of updates call as before setFrame(), so it will change focus as needed. * Hold position, even if number of frames increases * Hold position, if handling an outgoing text message * Update Screen.cpp * Reverted chnages related to devicestate.has_rx_text_message * Reset to master * CannedMessages only handles routing packets when waiting for ACK Previously, this was calling Screen::setFrames at unexpected times * Gather position info about screen frames while regenerating * Make admin module observable Notify only when relevant. Currently: only to handle remove_nodenum. * Optionally specify which frame to focus when setFrames runs * UIFrameEvent uses enum instead of multiple booleans * Allow modules to request their own frame to be focussed This is done internally by calling MeshModule::requestFocus() Easier this way, insteady of passing the info in the UIFrameEvent: * Modules don't always know whether they should be focussed until after the UIFrameEvent has been raised, in dramFrame * Don't have to pass reference to module instance as parameter though several methods * E-Ink screensaver uses FOCUS_PRESERVE Previously, it had its own basic implementation of this. * Spelling: regional variant * trunk * Fix HAS_SCREEN guarding * More HAS_SCREEN guarding --------- Co-authored-by: BIST <77391720+slash-bit@users.noreply.github.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: slash-bit <v-b2@live.com> |
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1626667400 |
Add Heltec new boards. (#4226)
* Add Heltec new boards * Update variant.h disable RTC by default * Add Heltec New boards * Add Heltec new boards * Update Heltec Mesh Node definition. * Update Heltec Vision Mater E290 |
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ae420dcd21 |
Fix exclude macros (#4233)
* fix MESHTASTIC_EXCLUDE_BLUETOOTH * fix HAS_SCREEN=0 * fix MESHTASTIC_EXCLUDE_GPS |
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b5d7718319 |
Move waypoint (#4202)
* Move waypoint screen draw into the waypoint module * Get the observer set up for the waypoint screen draw * Static squashing: screen dimensions Macros moved back to Screen.cpp, as a band-aid until we eventually move all those static functions into the Screen class. * Move getCompassDiam into Screen class (supress compiler warnings) At this stage, the method is still static, because it's used by drawNodeInfo, which has no tidy reference to our screen instance. This is probably just another band-aid until these static functions all move. * Use new getCompassDiam function in AccelerometerThread * Properly gate display code in WaypointModule --------- Co-authored-by: Todd Herbert <herbert.todd@gmail.com> |